Localization in virtual acoustic displays
Presence: Teleoperators and Virtual Environments - Premier issue
3-D sound for virtual reality and multimedia
3-D sound for virtual reality and multimedia
Synthesizing sounds from physically based motion
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Virtual Reality for Industrial Applications
Virtual Reality for Industrial Applications
VADE: A Virtual Assembly Design Environment
IEEE Computer Graphics and Applications
Evaluation of Auditory Feedback on Task Performance in Virtual Assembly Environment
CIT '04 Proceedings of the The Fourth International Conference on Computer and Information Technology
A Distributed Virtual Environment for Collaborative Engineering
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Integrating Sounds and Motions in Virtual Environments
Presence: Teleoperators and Virtual Environments
MAESTRO: a tool for interactive assembly simulation in virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Presence, workload and performance effects of synthetic environment design factors
International Journal of Human-Computer Studies
Evaluation of auditory and visual feedback on task performance in a virtual assembly environment
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Immersive Visualization of Casting Flow and Solidification
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
A Two-User Framework for Rapid Immersive Full Cycle Product Customization
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
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This paper presents our creation and evaluation of multi-modal interface for a virtual assembly environment (VAE). It involves implementing an assembly simulation environment with multi-sensory feedback (visual and auditory), and evaluating the effects of multi-modal feedback on assembly task performance. This virtual environment experimental platform brought together complex technologies such as constraint-based assembly simulation. optical motion tracking technology, and real-time 3D sound generation technology around a virtual reality (VR) workbench and a common software platform. Peg-in-a-hole and Sener electronic box assembly tasks have been used as the task cases to perform human factor experiments, using sixteen subjects. Both objective performance data (task completion time, and human performance error rates) and subjective opinions (questionnaires) have been gathered from these experiments. The results showed that the addition of 3D auditory or visual feedback did introduce an improvement in the virtual assembly task performance. They also indicated that the integrated feedback (visual plus auditory) offered better task performance than any feedback used in isolation. Most of the users preferred the combined feedback to any individual feedback (visual or auditory) or no feedback.