Techniques for low cost spatial audio
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
Perceptual vs. hardware performance in advanced acoustic interface design
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
ACM SIGGRAPH Computer Graphics - Special issue on interactive entertainment design, implementation and adrenaline
The future of speech and audio in the interface: a CHI '94 workshop
ACM SIGCHI Bulletin
Ear tracking: visualizing auditory localization strategies
CHI '95 Conference Companion on Human Factors in Computing Systems
A metaphor for the visually impaired: browsing information in a 3D auditory environment
CHI '95 Conference Companion on Human Factors in Computing Systems
Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Near-field virtual audio displays
Presence: Teleoperators and Virtual Environments
Immersive sound field simulation in multi-screen projection displays
EGVE '03 Proceedings of the workshop on Virtual environments 2003
The Animation of Autonomous Actors Based on Production Rules
CA '96 Proceedings of the Computer Animation
3D Sound Feedback Act as Task Aid in a Virtual Assembly Environment
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Presence in virtual environments as a function of visual and auditory cues
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Multisensory Data Sensualization based on Human Perception
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Usage of multisensory information in scientific data sensualization
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
Physically based sound modelling
Organised Sound
The use of visual and auditory feedback for assembly task performance in a virtual environment
Proceedings of the 21st spring conference on Computer graphics
Optimizing a virtual speech display: Comments on Brungart and Simpson, ICAD 2003
ACM Transactions on Applied Perception (TAP)
Presence and the utility of audio spatialization
Presence: Teleoperators and Virtual Environments
Evaluation of auditory and visual feedback on task performance in a virtual assembly environment
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Navigation System for the Blind: Auditory Display Modes and Guidance
Presence: Teleoperators and Virtual Environments
Computational Requirements and Synchronization Issues for Virtual Acoustic Displays
Presence: Teleoperators and Virtual Environments
Localizing Sound Sources in a CAVE-Like Virtual Environment with Loudspeaker Array Reproduction
Presence: Teleoperators and Virtual Environments
Virtual Gain for Audio Windows
Presence: Teleoperators and Virtual Environments
Integrating Sounds and Motions in Virtual Environments
Presence: Teleoperators and Virtual Environments
Evaluation of a Low-Cost 3D Sound System for Immersive Virtual Reality Training Systems
IEEE Transactions on Visualization and Computer Graphics
Crafting memorable VR experiences using experiential fidelity
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Towards transparent telepresence
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Simulator sickness in mobile spatial sound spaces
CMMR/ICAD'09 Proceedings of the 6th international conference on Auditory Display
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Overview of auditory representations in human-machine interfaces
ACM Computing Surveys (CSUR)
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