Attention, intentions, and the structure of discourse
Computational Linguistics
Multidimensional audio window management
International Journal of Man-Machine Studies - Computer-supported cooperative work and groupware. part 2
Hyperspeech: navigating in speech-only hypermedia
HYPERTEXT '91 Proceedings of the third annual ACM conference on Hypertext
Localization in virtual acoustic displays
Presence: Teleoperators and Virtual Environments - Premier issue
Techniques for low cost spatial audio
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
The role of natural language in a multimodal interface
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
Speech patterns in video-mediated conversations
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using spatial cues to improve videoconferencing
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Voice communication with computers: conversational systems
Voice communication with computers: conversational systems
Capturing, structuring, and representing ubiquitous audio
ACM Transactions on Information Systems (TOIS)
SpeechSkimmer: interactively skimming recorded speech
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
VoiceNotes: a speech interface for a hand-held voice notetaker
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Nonvisual presentation of graphical user interfaces: contrasting two approaches
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FILOCHAT: handwritten notes provide access to recorded conversations
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Integrating graphics and audio windows
Presence: Teleoperators and Virtual Environments
On the externalization of auditory images
Presence: Teleoperators and Virtual Environments
ReActor: a system for real-time, reactive animations
CHI '94 Conference Companion on Human Factors in Computing Systems
“Kirk here:”: using genre sounds to monitor background activity
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
Designing with auditory icons: how well do we identify auditory cues?
CHI '94 Conference Companion on Human Factors in Computing Systems
Talking vs taking: speech access to remote computers
CHI '94 Conference Companion on Human Factors in Computing Systems
Auditory Display: Sonification, Audification, and Auditory Interfaces
Auditory Display: Sonification, Audification, and Auditory Interfaces
Interactively skimming recorded speech
Interactively skimming recorded speech
Using speech and audio in the interface (abstract)
CHI '95 Conference Companion on Human Factors in Computing Systems
Ears ))): a methodological framework for auditory display design
CHI '07 Extended Abstracts on Human Factors in Computing Systems
GAIA: an experimental pedagogical agent for exploring multimodal interaction
Computation for metaphors, analogy, and agents
Spoken Content Retrieval: A Survey of Techniques and Technologies
Foundations and Trends in Information Retrieval
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Speech and audio are rapidly becoming integrated into our daily computing environments. While the traditional "terminal beep" still exists, it is being supplemented with a variety of other speech and non-speech sounds, as well as speech input to control applications and user interfaces. This workshop explored current and future applications, research areas, and interaction techniques that use audio in the user interface. The emphasis of the meeting was on a user interface, or "CHI perspective", of using speech and sound in interactive contexts where the audio channel can be exploited for the user's benefit.