Attention, intentions, and the structure of discourse
Computational Linguistics
The role of emotion in believable agents
Communications of the ACM
The future of speech and audio in the interface: a CHI '94 workshop
ACM SIGCHI Bulletin
Multimodal interfaces for dynamic interactive maps
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Window sharing with collaborative interface agents
ACM SIGCHI Bulletin
Affective computing
Workshop II - Pedagogical Agents
ITS '98 Proceedings of the 4th International Conference on Intelligent Tutoring Systems
Mode preference in a simple data-retrieval task
HLT '93 Proceedings of the workshop on Human Language Technology
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This paper discusses GAIA (Graphic-Audio Interface Agent), an experimental interface agent used in a pedagogical simulation program, REM(the Re-mapping Europa Mission), where the learning task is the discrimination of specific locations on a series of unlabelled maps. The agent's task is to enhance the learning experience by providing timely, contextual clues mediated through a graphic/audio interface. Factors that influence such an agent's ability to provide effective help, such as modes of agent representation, are discussed in the context of differing uses requiring alternative mode choices. The experimental context is explored with an in-depth look at the REM program. The paper concludes with comments on audio interfaces, suggestions for multimodal agent design and likely future directions for multimodal agent interfaces.