Video mosaic: laying out time in a physical space
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Reconfigurable Context-Sensitive Middleware for Pervasive Computing
IEEE Pervasive Computing
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
Modeling Context Information in Pervasive Computing Systems
Pervasive '02 Proceedings of the First International Conference on Pervasive Computing
Designing tangible interfaces for children's collaboration
CHI '04 Extended Abstracts on Human Factors in Computing Systems
FingARtips: gesture based direct manipulation in Augmented Reality
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Requesting Pervasive Services by Touching RFID Tags
IEEE Pervasive Computing
PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones
Computers in Entertainment (CIE) - 3rd anniversary issue
Jump: a system for interactive, tangible queries of paper
GI '07 Proceedings of Graphics Interface 2007
Tangible menus and interaction trays: core tangibles for common physical/digital activities
Proceedings of the 2nd international conference on Tangible and embedded interaction
Visualization and interaction of pervasive services using context-aware augmented reality
Expert Systems with Applications: An International Journal
Tangible augmented prototyping of digital handheld products
Computers in Industry
Tangible spin cube for 3D ring menu in real space
CHI '10 Extended Abstracts on Human Factors in Computing Systems
AR interfacing with prototype 3D applications based on user-centered interactivity
Computer-Aided Design
Mobile and physical user interfaces for NFC-based mobile interaction with multiple tags
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Hi-index | 12.05 |
A new physical query interface is proposed for tangible augmented tagging and interaction using two types of context-aware AR interfaces, visual and invisible interfaces. In visual interfaces, augmented reality markers are utilized for supporting intuitive interactions and manipulations with digital contents. RFID is used as an invisible interface for supporting line-of-sight, direct and query interactions. By combining the advantages of visual and invisible interfaces, more natural interaction with digital contents can be provided, which can remove the difficulty of using typical AR paddles, cubes and gadgets that are widely used in AR interactions. Semantic ontology is adopted in order to effectively support physical querying, filtering and grouping through the combination of multiple RFID tags. The proposed approach has been applied to a variety of multi-media interactions, such as digital product review and digital catalog or book interaction. We show the effectiveness and the advantages of the proposed approach by demonstrating several implementation results and by a usability study.