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Science of Computer Programming
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UIST '88 Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software
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Proceedings of the 14th annual ACM symposium on User interface software and technology
Principles of CAD/CAM/CAE Systems
Principles of CAD/CAM/CAE Systems
Virtual Prototypes in Usability Testing
HICSS '01 Proceedings of the 34th Annual Hawaii International Conference on System Sciences ( HICSS-34)-Volume 5 - Volume 5
Virtual Reality Technology
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Tangible authoring of 3D virtual scenes in dynamic augmented reality environment
Computers in Industry
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Computer-Aided Design
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Advanced Engineering Informatics
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
An approach to assessing virtual environments for synchronous and remote collaborative design
Advanced Engineering Informatics
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Proceedings of the 5th International Conference on PErvasive Technologies Related to Assistive Environments
Physical query interface for tangible augmented tagging and interaction
Expert Systems with Applications: An International Journal
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Proposed in this paper is a novel approach to virtual prototyping of digital handheld products using augmented reality (AR)-based tangible interaction and functional behavior simulation. For tangible user interaction in an AR environment, we use two types of tangible objects: one is for a product, and the other is for a pointer. The user can create input events by touching specified regions of the product-type tangible object with the pointer-type tangible object. Rapid prototyping and paper-based modeling are adopted to fabricate the AR-based tangible objects which play an important role in improving the accuracy and tangibility of user interaction. For functional behavior simulation, we adopt a state transition methodology to capture the functional behavior of the product into an information model, and build a finite state machine (FSM) to control the transition between states of the product based on the information model. The FSM is combined with the AR-based tangible objects whose operations in the AR environment facilitate the tangible interaction, realistic visualization and functional simulation of a digital handheld product. Based on the proposed approach, a prototyping system has been developed and applied for the design evaluation of various digital handheld products with encouraging feedback from users.