Video mosaic: laying out time in a physical space
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Palette: a paper interface for giving presentations
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Video card game: an augmented environment for user centred design discussions
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
DataTiles: a modular platform for mixed physical and graphical interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Macintosh human interface guidelines
Macintosh human interface guidelines
What are a Location’s “File” and “Edit” Menus?
Personal and Ubiquitous Computing
The MagicBookMoving Seamlessly between Reality and Virtuality
IEEE Computer Graphics and Applications
Tangible interface for collaborative information retrieval
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Reflective physical prototyping through integrated design, test, and analysis
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Dynamically adapting GUIs to diverse input devices
Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility
PaperPoint: a paper-based presentation and interactive paper prototyping tool
Proceedings of the 1st international conference on Tangible and embedded interaction
Decoupling interaction hardware design using libraries of reusable electronics
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The Pie Slider: Combining Advantages of the Real and the Virtual Space
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Cartouche: conventions for tangibles bridging diverse interactive systems
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
GRENDL: grid enabled distribution and control for Laptop Orchestras
ACM SIGGRAPH 2010 Posters
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Physical query interface for tangible augmented tagging and interaction
Expert Systems with Applications: An International Journal
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We introduce core tangibles: physical interaction elements which serve common roles across a variety of tangible and embedded interfaces. We describe two such tangibles: tangible menus and interaction trays. These may be composed together to dynamically bind discrete and continuous interactors to various digital behaviors. We discuss our approach, implementation, and early usage experiences.