Gesture VR: vision-based 3D hand interace for spatial interaction
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Video acquired gesture interfaces for the handicapped
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia: Face/gesture recognition and their applications
Partitioned Sampling, Articulated Objects, and Interface-Quality Hand Tracking
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part II
Tracking the human arm using constraint fusion and multiple-cue localization
Machine Vision and Applications
Reliable Tracking of Human Arm Dynamics by Multiple Cue Integration and Constraint Fusion
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Finger identification and hand posture recognition for human-robot interaction
Image and Vision Computing
Dynamic hand gesture recognition using the skeleton of the hand
EURASIP Journal on Applied Signal Processing
Vision-based hand pose estimation: A review
Computer Vision and Image Understanding
The catchment feature model: a device for multimodal fusion and a bridge between signal and sense
EURASIP Journal on Applied Signal Processing
Visual Hints for Tangible Gestures in Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Efficient fingertip tracking and mouse pointer control for a human mouse
ICVS'03 Proceedings of the 3rd international conference on Computer vision systems
Tangible interaction on tabletops for elderly people
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
A brief review of vision based hand gesture recognition
CSECS'11/MECHANICS'11 Proceedings of the 10th WSEAS international conference on Circuits, Systems, Electronics, Control & Signal Processing, and Proceedings of the 7th WSEAS international conference on Applied and Theoretical Mechanics
Real-time hand pose estimation using classifiers
ICCVG'12 Proceedings of the 2012 international conference on Computer Vision and Graphics
Hi-index | 0.00 |
This work describes the design of a functioning user interface based on visual recognition of hand gestures, and details its performance. In the interface, gesture replaces the mouse for many actions including selecting, moving and resizing windows. A camera below the screen observes the user. The hand is segmented from the background using color. Features of the hand's motion are extracted from the sequence of segmented images, and when needed the hand's pose is classified using a neural net. This information is parsed by a task specific grammar. The system runs in real time on standard PC hardware. It has demonstrated its abilities with various users in several different office environments. Having experimented with a functioning gestural interface, the authors discuss the practicality and best applications of this technology.