The Tree-to-Tree Correction Problem
Journal of the ACM (JACM)
Shock Graphs and Shape Matching
International Journal of Computer Vision
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Fast Algorithm for Optimal Alignment between Similar Ordered Trees
CPM '01 Proceedings of the 12th Annual Symposium on Combinatorial Pattern Matching
Alignment of Trees - An Alternative to Tree Edit
CPM '94 Proceedings of the 5th Annual Symposium on Combinatorial Pattern Matching
Skeleton Based Shape Matching and Retrieval
SMI '03 Proceedings of the Shape Modeling International 2003
3D Object Retrieval using Many-to-many Matching of Curve Skeletons
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
A survey of advances in vision-based human motion capture and analysis
Computer Vision and Image Understanding - Special issue on modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
3D Skeleton-Based Body Pose Recovery
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
Automatic rigging and animation of 3D characters
ACM SIGGRAPH 2007 papers
Generic initialization for motion capture from 3d shape
ICIAR'10 Proceedings of the 7th international conference on Image Analysis and Recognition - Volume Part I
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Motion capture, a currently active research area, needs estimation of the pose of the subject. For this purpose, we match the tree representation of the skeleton of the 3D shape to a pre-specified tree model. Unfortunately, the tree representation can contain vertices that split limbs in multiple parts, which do not allow a good match by usual methods. To solve this problem, we propose a new alignment, taking in account the homeomorphism between trees, rather than the isomorphism, as in prior works. Then, we develop several computationally efficient algorithms for reaching real-time motion capture.