Digital topology: introduction and survey
Computer Vision, Graphics, and Image Processing
A new characterization of three-dimensional simple points
Pattern Recognition Letters
Motion Capture Based on Color Error Maps in a Distributed Collaborative Environment
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 4 - Volume 04
A survey of advances in vision-based human motion capture and analysis
Computer Vision and Image Understanding - Special issue on modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
3D Skeleton-Based Body Pose Recovery
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
A real-time full body tracking and humanoid animation system
Parallel Computing
New Characterizations of Simple Points in 2D, 3D, and 4D Discrete Spaces
IEEE Transactions on Pattern Analysis and Machine Intelligence
Homeomorphic Alignment of Edge-Weighted Trees
GbRPR '09 Proceedings of the 7th IAPR-TC-15 International Workshop on Graph-Based Representations in Pattern Recognition
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Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerless motion capture methods require an initialization step, consisting in finding the initial position of the different limbs of the subject. In this paper, we propose a new method for interactive time initialization step, only based on morphological and topological information and which can be easily adapted to any kind of model (full human body or only hand, animals, for example).