Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Computer Vision and Image Understanding
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Three Dimensional Object Modeling via Minimal Surfaces
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Multi-camera Scene Reconstruction via Graph Cuts
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Fast Surface Reconstruction Using the Level Set Method
VLSM '01 Proceedings of the IEEE Workshop on Variational and Level Set Methods (VLSM'01)
Tales of Shape and Radiance in Multi-view Stereo
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
A Quasi-Dense Approach to Surface Reconstruction from Uncalibrated Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Silhouette and stereo fusion for 3D object modeling
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Multi-View Stereo Reconstruction of Dense Shape and Complex Appearance
International Journal of Computer Vision
Multi-View Stereo via Volumetric Graph-Cuts
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
Image-Based Modeling by Joint Segmentation
International Journal of Computer Vision
Multiview Stereo via Volumetric Graph-Cuts and Occlusion Robust Photo-Consistency
IEEE Transactions on Pattern Analysis and Machine Intelligence
Using Multiple Hypotheses to Improve Depth-Maps for Multi-View Stereo
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part I
Multi-view stereo beyond lambert
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Carved visual hulls for image-based modeling
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Variational principles, surface evolution, PDEs, level set methods, and the stereo problem
IEEE Transactions on Image Processing
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We propose a new iterative surface evolution algorithm for multiview stereo. Starting from an embedding space such as the visual hull, we will first conduct robust 3D depth estimation (represented as 3D points) based on image correlation. A fast implicit distance function-based region growing method is then employed to extract an initial shape estimation based on these 3D points. Next, an explicit surface evolution will be conducted to recover the finer geometry details of the recovered shape. The recovered shape will be further improved by several iterations between depth estimation and shape reconstruction, similar to the Expectation Maximization (EM) approach. The experiments on the benchmark datasets show that our algorithm can obtain highquality reconstruction results that are comparable with the state-of-art methods, with considerable less computational time and complexity.