Silhouette and stereo fusion for 3D object modeling
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Multi-View Stereo Reconstruction of Dense Shape and Complex Appearance
International Journal of Computer Vision
Multi-View Stereo Reconstruction and Scene Flow Estimation with a Global Image-Based Matching Score
International Journal of Computer Vision
Journal of Mathematical Imaging and Vision
Carved Visual Hulls for Image-Based Modeling
International Journal of Computer Vision
Continuous Global Optimization in Multiview 3D Reconstruction
International Journal of Computer Vision
Generic Scene Recovery Using Multiple Images
SSVM '09 Proceedings of the Second International Conference on Scale Space and Variational Methods in Computer Vision
Joint Estimation of Shape and Reflectance using Multiple Images with Known Illumination Conditions
International Journal of Computer Vision
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
An iterative surface evolution algorithm for multiview stereo
Journal on Image and Video Processing - Special issue on fast and robust methods for multiple-view vision
International Journal of Computer Vision
Video-based descriptors for object recognition
Image and Vision Computing
Carved visual hulls for image-based modeling
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Sparse Occlusion Detection with Optical Flow
International Journal of Computer Vision
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To what extent can three-dimensional shape and radiancebe inferred from a collection of images? Can the two be estimatedseparately while retaining optimality? How shouldthe optimality criterion be computed? When is it necessaryto employ an explicit model of the reflectance properties ofa scene? In this paper we introduce a separation principlefor shape and radiance estimation that applies to Lambertianscenes and holds for any choice of norm. When thescene is not Lambertian, however, shape cannot be decoupledfrom radiance, and therefore matching image-to-imageis not possible directly. We employ a rank constraint onthe radiance tensor, which is commonly used in computergraphics, and construct a novel cost functional whose minimizationleads to an estimate of both shape and radiancefor non-Lambertian objects, which we validate experimentally.