Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A silhouette-based algorithm for texture registration and stitching
Graphical Models
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Polyhedral Visual Hulls for Real-Time Rendering
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Shape-from-Silhouette/Stereo and Its Application to 3-D Digitizer
DCGI '99 Proceedings of the 8th International Conference on Discrete Geometry for Computer Imagery
Reconstruction of Animated Models from Images Using Constrained Deformable Surfaces
DGCI '02 Proceedings of the 10th International Conference on Discrete Geometry for Computer Imagery
Geometric modeling for computer vision.
Geometric modeling for computer vision.
Visibility and its dynamics in a PDE based implicit framework
Journal of Computational Physics
Multi-View Stereo via Volumetric Graph-Cuts
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Fusion of Multi-View Silhouette Cues Using a Space Occupancy Grid
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Silhouette Coherence for Camera Calibration under Circular Motion
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image-based multi-view scene analysis using 'conexels'
VisHCI '06 Proceedings of the HCSNet workshop on Use of vision in human-computer interaction - Volume 56
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape from inconsistent silhouette
Computer Vision and Image Understanding
Efficient Polyhedral Modeling from Silhouettes
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape from silhouette using Dempster-Shafer theory
Pattern Recognition
Identifying foreground from multiple images
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
Shape from incomplete silhouettes based on the reprojection error
Image and Vision Computing
Multiview Stereo and Silhouette Consistency via Convex Functionals over Convex Domains
IEEE Transactions on Pattern Analysis and Machine Intelligence
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This paper proposes a shape-from-silhouette algorithm that is robust to inconsistent silhouettes, often common in real applications due to occlusions, errors in the background subtraction, noise or even calibration errors. The recovery of the shape that best fits the available data (silhouettes) is formulated as a continuous energy minimization problem. The energy is based on the error between the silhouettes and the shape plus a regularization term. Thanks to the characterization of the visible surface in each view as a function of the shape, we consider the error in the volume space. As a result, we obtain an iterative volume-based algorithm that evolves the initial shape to the shape that is in general agreement with the silhouettes, thus being robust to errors in the silhouettes. We have implemented the proposed algorithm in a graphics card processor with parallel computing allowing reduced computational times. The obtained results compare favorably to those of the state of the art.