Accelerated real-time reconstruction of 3D deformable objects from multi-view video channels

  • Authors:
  • Holger Graf;Leon Hazke;Svenja Kahn;Cornelius Malerczyk

  • Affiliations:
  • Fraunhofer Institute for Computer Graphics Research IGD, Darmstadt, Germany;Fraunhofer Institute for Computer Graphics Research IGD, Darmstadt, Germany;Fraunhofer Institute for Computer Graphics Research IGD, Darmstadt, Germany;University of Applied Science Giessen-Friedberg, Faculty of Mathematics, Natural Sciences and Computer Sciences, Friedberg, Germany

  • Venue:
  • ICDHM'11 Proceedings of the Third international conference on Digital human modeling
  • Year:
  • 2011

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Abstract

In this paper we present a new framework for an accelerated 3D reconstruction of deformable objects within a multi-view setup. It is based on a new memory management and an enhanced algorithm pipeline of the well known Image-Based Visual Hull (IBVH) algorithm that enables efficient and fast reconstruction results and opens up new perspectives for the scalability of time consuming computations within larger camera environments. As a result, a significant increase of frame rates for the volumetric reconstruction of deformable objects can be achieved using an optimized CUDA-based implementation on NVIDIA's Fermi-GPUs.