Rapid octree construction from image sequences
CVGIP: Image Understanding
Digital Image Processing
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
ICCV '99 Proceedings of the International Workshop on Vision Algorithms: Theory and Practice
Photorealistic Scene Reconstruction by Voxel Coloring
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
A Histogram-Based Color Consistency Test for Voxel Coloring
ICPR '02 Proceedings of the 16 th International Conference on Pattern Recognition (ICPR'02) Volume 4 - Volume 4
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Silhouette and stereo fusion for 3D object modeling
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Multi-View Stereo via Volumetric Graph-Cuts
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Multi-hypothesis, volumetric reconstruction of 3-D objects from multiple calibrated camera views
ICASSP '99 Proceedings of the Acoustics, Speech, and Signal Processing, 1999. on 1999 IEEE International Conference - Volume 06
Multi-resolution real-time stereo on commodity graphics hardware
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
High-quality surface splatting on today's GPUs
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Using Multiple Hypotheses to Improve Depth-Maps for Multi-View Stereo
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part I
A molecular docking system using CUDA
Proceedings of the 2009 International Conference on Hybrid Information Technology
Coarse-to-fine surface reconstruction from silhouettes and range data using mesh deformation
Computer Vision and Image Understanding
Journal of Visual Communication and Image Representation
Parallel high resolution real-time visual hull on GPU
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Accelerated real-time reconstruction of 3D deformable objects from multi-view video channels
ICDHM'11 Proceedings of the Third international conference on Digital human modeling
Hi-index | 0.00 |
Estimating photo-consistency is one of the most important ingredients for any 3D stereo reconstruction technique that is based on a volumetric scene representation. This paper presents a new, illumination invariant photo-consistency measure for high quality, volumetric 3D reconstruction from calibrated images. In contrast to current standard methods such as normalized cross-correlation it supports unconstrained camera setups and non-planar surface approximations. We show how this measure can be embedded into a highly efficient, completely hardware accelerated volumetric reconstruction pipeline by exploiting current graphics processors. We provide examples of high quality reconstructions with computation times of only a few seconds to minutes, even for large numbers of cameras and high volumetric resolutions.