The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
blue-c: a spatially immersive display and 3D video portal for telepresence
ACM SIGGRAPH 2003 Papers
Real time 3D avatar for interactive mixed reality
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Proceedings of the ACM 2011 conference on Computer supported cooperative work
An interactive virtual guide for the AR based visit of archaeological sites
Journal of Visual Languages and Computing
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Immersive telecommunication is a new challenging field that enables a user to share a virtual space with remote participants. The main objective is to offer rich communication modalities, as similar as those used in the face-to-face meetings like gestures, gaze awareness, realistic images, and correct sound direction. Moreover, full body interaction with physics simulation is presented as a natural interface. As a result, the user can be immersed and has interaction with virtual objects including remote participants. This would overcome the limitations both of the conventional video-based telecommunication and also the VR-based collaborative virtual environment approaches.