Automatic reconstruction of 3D solid objects from 2D orthographic views
Pattern Recognition
Rapid octree construction from image sequences
CVGIP: Image Understanding
WordNet: a lexical database for English
Communications of the ACM
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A suggestive interface for 3D drawing
Proceedings of the 14th annual ACM symposium on User interface software and technology
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Solid model input through orthographic views
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
SmoothSketch: 3D free-form shapes from complex sketches
ACM SIGGRAPH 2006 Papers
Generation of view dependent models using free form deformation
The Visual Computer: International Journal of Computer Graphics
Sketch-Based 3D-Shape Creation for Industrial Styling Design
IEEE Computer Graphics and Applications
International Journal of Computer Vision
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
FiberMesh: designing freeform surfaces with 3D curves
ACM SIGGRAPH 2007 papers
A freehand sketching interface for progressive construction of 3D objects
ACM SIGGRAPH 2007 courses
Set Membership Classification: A Unified Approach to Geometric Intersection Problems
IEEE Transactions on Computers
The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
Structured annotations for 2D-to-3D modeling
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH Asia 2009 papers
Repoussé: automatic inflation of 2D artwork
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Photo-inspired model-driven 3D object modeling
ACM SIGGRAPH 2011 papers
SMI 2011: Full Paper: Context-aware garment modeling from sketches
Computers and Graphics
3D modeling with a symmetric sketch
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
Just DrawIt: a 3D sketching system
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Surface patches for 3D sketching
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
CAD/Graphics 2013: Sketch2Jewelry: Semantic feature modeling for sketch-based jewelry design
Computers and Graphics
Sketching human character animations by composing sequences from large motion database
The Visual Computer: International Journal of Computer Graphics
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We present a new sketch-based modeling approach in which models are interactively designed by drawing their 2D silhouettes from different views. The core idea of our paper is to limit the input to 2D silhouettes, removing the need to explicitly create or position 3D elements. Arbitrarily complex models can be constructed by assembling them out of parts defined by their silhouettes, which can be combined using CSG operations. We introduce a new simplified algorithm to compute CSG solids that leverages special properties of silhouette cylinders to convert the 3D CSG problem into one that can be handled entirely with 2D operations, making implementation simpler and more robust. We evaluate our approach by modeling a random sampling of man-made objects taken from the words in WordNet, and show that all of the tested man-made objects can be modeled quickly and easily using our approach.