The algorithmic beauty of plants
The algorithmic beauty of plants
Cloth modeling and animation
Proceedings of the 15th annual ACM symposium on User interface software and technology
Efficiently combining positions and normals for precise 3D geometry
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2006 Papers
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
A Sketch-Based Interface for Clothing Virtual Characters
IEEE Computer Graphics and Applications
FiberMesh: designing freeform surfaces with 3D curves
ACM SIGGRAPH 2007 papers
Plushie: an interactive design system for plush toys
ACM SIGGRAPH 2007 papers
Developable surfaces from arbitrary sketched boundaries
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
Towards flattenable mesh surfaces
Computer-Aided Design
Hair photobooth: geometric and photometric acquisition of real hairstyles
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Interactive 3D architectural modeling from unordered photo collections
ACM SIGGRAPH Asia 2008 papers
Designing plush toys with a computer
Communications of the ACM - Finding the Fun in Computer Science Education
Dynamic shape capture using multi-view photometric stereo
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH 2010 papers
Apparent layer operations for the manipulation of deformable objects
ACM SIGGRAPH 2010 papers
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
ACM SIGGRAPH Asia 2010 papers
Sketching garments for virtual characters
SBM'04 Proceedings of the First Eurographics conference on Sketch-Based Interfaces and Modeling
Interactive garment modeling based on features through sketches
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Design preserving garment transfer
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Stitch meshes for modeling knitted clothing with yarn-level detail
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Parsing sewing patterns into 3D garments
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Modeling 3D garments by examples
Computer-Aided Design
Hi-index | 0.00 |
Modeling of realistic garments is essential for creating believable virtual environments. Sketch-based modeling of garments presents an appealing, easy to use alternative to the established modeling approaches which are time consuming and require significant tailoring expertise. Unfortunately, the results created using existing sketch-based methods lack realism. Driven by human perception of garment sketches, we propose a context-aware garment sketch interpretation based on a set of observations about key factors that affect the shape of garments. Based on this analysis we develop a geometric method for sketch-based modeling of garments which obtains more realistic results than previous techniques. We demonstrate the effectiveness of our method on a variety of inputs and validate our approach via a user study where viewers were asked to compare the believability of our outputs versus previous ones.