Rapid octree construction from image sequences
CVGIP: Image Understanding
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Building three-dimensional object models from image sequences
Computer Vision and Image Understanding
Intelligent scissors for image composition
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Global three-dimensional surface reconstruction from occluding contours
Computer Vision and Image Understanding
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision - 1998 Marr Prize
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Online model reconstruction for interactive virtual environments
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Polyhedral Visual Hulls for Real-Time Rendering
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Photorealistic Scene Reconstruction by Voxel Coloring
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
3-D Object Reconstruction Using Spatially Extended Voxels and Multi-Hypothesis Voxel Coloring
ICPR '00 Proceedings of the International Conference on Pattern Recognition - Volume 1
Constructing Virtual Worlds Using Dense Stereo
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
ACM SIGGRAPH 2005 Papers
3D reconstruction of a human face with monocular camera based on head movement
VIP '05 Proceedings of the Pan-Sydney area workshop on Visual information processing
Interactive 3D architectural modeling from unordered photo collections
ACM SIGGRAPH Asia 2008 papers
Robot control via region-based 3d reconstruction
ISC '07 Proceedings of the 10th IASTED International Conference on Intelligent Systems and Control
Image-assisted modeling from sketches
Proceedings of Graphics Interface 2010
Multi-view Occlusion Reasoning for Probabilistic Silhouette-Based Dynamic Scene Reconstruction
International Journal of Computer Vision
Automatic foreground propagation in image sequences for 3D reconstruction
PR'05 Proceedings of the 27th DAGM conference on Pattern Recognition
AniCAP: an animated 3d CAPTCHA scheme based on motion parallax
CANS'11 Proceedings of the 10th international conference on Cryptology and Network Security
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In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The user defines a set of polygonal regions with corresponding labels in each image using familiar 2D photo-editing tools. Our reconstruction algorithm computes the 3D model with maximum volume that is consistent with the set of regions in the input images. The algorithm is fast, uses only 2D intersection operations, and directly computes a polygonal model. We implemented a user-assisted system for 3D scene reconstruction and show results on scenes that are difficult or impossible to reconstruct with other methods.