Surface modeling with oriented particle systems
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Multi-weight enveloping: least-squares approximation techniques for skin animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Articulated body deformation from range scan data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Spatio-temporal view interpolation
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Human Body Model Acquisition and Tracking Using Voxel Data
International Journal of Computer Vision
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume II - Volume II
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
3D human body model acquisition from multiple views
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Breathe easy: model and control of simulated respiration for animation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Wavelet compression of parametrically coherent mesh sequences
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Combining 3D flow fields with silhouette-based human motion capture for immersive video
Graphical Models - Special issue on pacific graphics 2003
International Journal of Computer Vision
SCAPE: shape completion and animation of people
ACM SIGGRAPH 2005 Papers
Breathe easy: model and control of human respiration for computer animation
Graphical Models - Special issue on SCA 2004
Capturing and animating skin deformation in human motion
ACM SIGGRAPH 2006 Papers
Markerless tracking of complex human motions from multiple views
Computer Vision and Image Understanding - Special issue on modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
3D human model and joint parameter estimation from monocular image
Pattern Recognition Letters
Reconstruction of deforming geometry from time-varying point clouds
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Example-based dynamic skinning in real time
ACM SIGGRAPH 2008 papers
Data-driven modeling of skin and muscle deformation
ACM SIGGRAPH 2008 papers
Articulated mesh animation from multi-view silhouettes
ACM SIGGRAPH 2008 papers
Performance capture from sparse multi-view video
ACM SIGGRAPH 2008 papers
Model-based human shape reconstruction from multiple views
Computer Vision and Image Understanding
Laughing out loud: control for modeling anatomically inspired laughter using audio
ACM SIGGRAPH Asia 2008 papers
Fitting solid meshes to animated surfaces using linear elasticity
ACM Transactions on Graphics (TOG)
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data
ACM Transactions on Graphics (TOG)
Static and Dynamic Human Shape Modeling
ICDHM '09 Proceedings of the 2nd International Conference on Digital Human Modeling: Held as Part of HCI International 2009
Vision-Based Motion Capture of Interacting Multiple People
ICIAP '09 Proceedings of the 15th International Conference on Image Analysis and Processing
Self-organizing approach to moving surface reconstruction
ISCGAV'09 Proceedings of the 9th WSEAS international conference on Signal processing, computational geometry and artificial vision
The multiple-camera 3-D production studio
IEEE Transactions on Circuits and Systems for Video Technology
Camera Network Calibration and Synchronization from Silhouettes in Archived Video
International Journal of Computer Vision
Generating body surface deformation using level set method
AMFG'07 Proceedings of the 3rd international conference on Analysis and modeling of faces and gestures
Marker-less 3D feature tracking for mesh-based human motion capture
Proceedings of the 2nd conference on Human motion: understanding, modeling, capture and animation
Video-based reconstruction of animatable human characters
ACM SIGGRAPH Asia 2010 papers
Temporal DCT-based compression of 3D dynamic meshes
ICCOM'06 Proceedings of the 10th WSEAS international conference on Communications
A data-driven appearance model for human fatigue
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Temporally coherent completion of dynamic shapes
ACM Transactions on Graphics (TOG)
A spatio-temporal metric for dynamic mesh comparison
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
Generic-model based human-body modeling
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Recover human pose from monocular image under weak perspective projection
ICCV'05 Proceedings of the 2005 international conference on Computer Vision in Human-Computer Interaction
Animation cartography—intrinsic reconstruction of shape and motion
ACM Transactions on Graphics (TOG)
3D body reconstruction from photos based on range scan
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Modeling and Simulation of Skeletal Muscle for Computer Graphics: A Survey
Foundations and Trends® in Computer Graphics and Vision
Non-rigid 3D shape tracking from multiview video
Computer Vision and Image Understanding
Scale Normalization for Isometric Shape Matching
Computer Graphics Forum
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We describe a method for the acquisition of deformable human geometry from silhouettes. Our technique uses a commercial tracking system to determine the motion of the skeleton, then estimates geometry for each bone using constraints provided by the silhouettes from one or more cameras. These silhouettes do not give a complete characterization of the geometry for a particular point in time, but when the subject moves, many observations of the same local geometries allow the construction of a complete model. Our reconstruction algorithm provides a simple mechanism for solving the problems of view aggregation, occlusion handling, hole filling, noise removal, and deformation modeling. The resulting model is parameterized to synthesize geometry for new poses of the skeleton. We demonstrate this capability by rendering the geometry for motion sequences that were not included in the original datasets.