First Sight: A Human Body Outline Labeling System
IEEE Transactions on Pattern Analysis and Machine Intelligence
Pfinder: Real-Time Tracking of the Human Body
IEEE Transactions on Pattern Analysis and Machine Intelligence
Design principles for intelligent environments
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
Three-Dimensional Human Body Model Acquisition from Multiple Views
International Journal of Computer Vision
A Generalization of Algebraic Surface Drawing
ACM Transactions on Graphics (TOG)
A survey of computer vision-based human motion capture
Computer Vision and Image Understanding - Modeling people toward vision-based underatanding of a person's shape, appearance, and movement
A Mathematical Introduction to Robotic Manipulation
A Mathematical Introduction to Robotic Manipulation
Virtual View Generation for 3D Digital Video
IEEE MultiMedia
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CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
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CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
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FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
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FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
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MPEOPLE '99 Proceedings of the IEEE International Workshop on Modelling People
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ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
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ICPR '96 Proceedings of the International Conference on Pattern Recognition (ICPR '96) Volume III-Volume 7276 - Volume 7276
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ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
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ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
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ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
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International Journal of Computer Vision
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3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Shape-From-Silhouette Across Time Part I: Theory and Algorithms
International Journal of Computer Vision
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
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Foundations and Trends® in Computer Graphics and Vision
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Machine Vision and Applications
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IEEE Computer Graphics and Applications
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International Journal of Computer Vision
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International Journal of Computer Vision
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Proceedings of the 31st DAGM Symposium on Pattern Recognition
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IEEE Transactions on Circuits and Systems for Video Technology
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International Journal of Computer Vision
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HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
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ACIVS'07 Proceedings of the 9th international conference on Advanced concepts for intelligent vision systems
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SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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International Journal of Computer Vision
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Image and Vision Computing
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ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume 2
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In Part I of this paper we developed the theory and algorithms for performing Shape-From-Silhouette (SFS) across time. In this second part, we show how our temporal SFS algorithms can be used in the applications of human modeling and markerless motion tracking. First we build a system to acquire human kinematic models consisting of precise shape (constructed using the temporal SFS algorithm for rigid objects), joint locations, and body part segmentation (estimated using the temporal SFS algorithm for articulated objects). Once the kinematic models have been built, we show how they can be used to track the motion of the person in new video sequences. This marker-less tracking algorithm is based on the Visual Hull alignment algorithm used in both temporal SFS algorithms and utilizes both geometric (silhouette) and photometric (color) information.