Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
Virtual View Generation for 3D Digital Video
IEEE MultiMedia
Active Optical 3D Imaging for Heritage Applications
IEEE Computer Graphics and Applications
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Development of a video-rate stereo machine
IROS '95 Proceedings of the International Conference on Intelligent Robots and Systems-Volume 3 - Volume 3
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
blue-c: a spatially immersive display and 3D video portal for telepresence
ACM SIGGRAPH 2003 Papers
Constructing Virtual Worlds Using Dense Stereo
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Image-based spatio-temporal modeling and view interpolation of dynamic events
ACM Transactions on Graphics (TOG)
International Journal of Computer Vision
FTV (Free Viewpoint Television) for 3D Scene Reproduction and Creation
CVPRW '06 Proceedings of the 2006 Conference on Computer Vision and Pattern Recognition Workshop
The Visual Computer: International Journal of Computer Graphics
Motion-capture-based avatar control framework in third-person view virtual environments
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Appearance-based virtual view generation from multicamera videos captured in the 3-D room
IEEE Transactions on Multimedia
Multi-view video contents viewing system by synchronized multi-view streaming architecture
Proceedings of the 20th ACM international conference on Multimedia
Agent-assisted multi-viewpoint video viewer and its gaze-based evaluation
Proceedings of the 6th workshop on Eye gaze in intelligent human machine interaction: gaze in multimodal interaction
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Digitally recording dynamic events, such as a sports event, a ballet performance, and a lecture, for experiencing in a spatiotemporally distant and arbitrary setting requires 4D capture: three dimensions for their geometry and appearance over the fourth dimension of time. Cameras are suitable for this task as they are nonintrusive, universal, and inexpensive. Computer Vision techniques have advanced sufficiently to make the 4D capture possible. The authors present the process of 4D digitization of dynamic events with the Virtualized Reality system developed at CMU as the running example, together with a discussion on the general problem of digitizing dynamic events.