Object modelling by registration of multiple range images
Image and Vision Computing - Special issue: range image understanding
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Bundle Adjustment - A Modern Synthesis
ICCV '99 Proceedings of the International Workshop on Vision Algorithms: Theory and Practice
Visual Modeling with a Hand-Held Camera
International Journal of Computer Vision
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Global non-rigid alignment of 3-D scans
ACM SIGGRAPH 2007 papers
Building Illumination Coherent 3D Models of Large-Scale Outdoor Scenes
International Journal of Computer Vision
Detailed Real-Time Urban 3D Reconstruction from Video
International Journal of Computer Vision
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
A comparison of loop closing techniques in monocular SLAM
Robotics and Autonomous Systems
Accurate, Dense, and Robust Multiview Stereopsis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Bundle adjustment in the large
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part II
Multiview registration for large data sets
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Online loop closure for real-time interactive 3D scanning
Computer Vision and Image Understanding
Fusion of depth maps with multiple scales
Proceedings of the 2011 SIGGRAPH Asia Conference
KinectFusion: Real-time dense surface mapping and tracking
ISMAR '11 Proceedings of the 2011 10th IEEE International Symposium on Mixed and Augmented Reality
RGB-D mapping: Using Kinect-style depth cameras for dense 3D modeling of indoor environments
International Journal of Robotics Research
CVPR '11 Proceedings of the 2011 IEEE Conference on Computer Vision and Pattern Recognition
Octree-based fusion for realtime 3D reconstruction
Graphical Models
Real-time 3D reconstruction at scale using voxel hashing
ACM Transactions on Graphics (TOG)
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
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We present an approach to detailed reconstruction of complex real-world scenes with a handheld commodity range sensor. The user moves the sensor freely through the environment and images the scene. An offline registration and integration pipeline produces a detailed scene model. To deal with the complex sensor trajectories required to produce detailed reconstructions with a consumer-grade sensor, our pipeline detects points of interest in the scene and preserves detailed geometry around them while a global optimization distributes residual registration errors through the environment. Our results demonstrate that detailed reconstructions of complex scenes can be obtained with a consumer-grade camera.