A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A silhouette-based algorithm for texture registration and stitching
Graphical Models
Occlusions as a Guide for Planning the Next View
IEEE Transactions on Pattern Analysis and Machine Intelligence
Registering Multiview Range Data to Create 3D Computer Objects
IEEE Transactions on Pattern Analysis and Machine Intelligence
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Automated Texture Registration and Stitching for Real World Models
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Active vision in robotic systems: A survey of recent developments
International Journal of Robotics Research
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The acquisition of geometric information from real-world objects has become a major way of modeling complex scenes and environments. Unfortunately, most optical methods for geometric model acquisition require the combination of partial information from different view points in order to obtain a single, coherent model. This, in turn, requires the registration of partial models into a common coordinate frame, a process that is usually done offline. As a consequence, holes due to undersampling and missing information often cannot be detected until after the registration.In this paper we introduce a fast, hardware-accelerated method for registering a new view to an existing partial geometric model in a volumetric representation. This method currently performs roughly one registration every second, and is therefore fast enough for on-the-fly evaluation by the user. Given more time, the same method is also capable of producing full geometric models at very high quality.