Shape from shading
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Rendering with coherent layers
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Dynamically reparameterized light fields
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Video matting of complex scenes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Feature-based light field morphing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Image-based environment matting
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Plenoptic Modeling and Rendering from Image Sequences Taken by Hand-Held Camera
Mustererkennung 1999, 21. DAGM-Symposium
Multi-camera Scene Reconstruction via Graph Cuts
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
A Layered Approach to Stereo Reconstruction
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A Robust Subspace Approach to Layer Extraction
MOTION '02 Proceedings of the Workshop on Motion and Video Computing
Billboard clouds for extreme model simplification
ACM SIGGRAPH 2003 Papers
A new reconstruction filter for undersampled light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2006 Papers
Boundary matting for view synthesis
Computer Vision and Image Understanding
Video object segmentation by motion-based sequential feature clustering
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Image vectorization using optimized gradient meshes
ACM SIGGRAPH 2007 papers
Foundations and Trends® in Computer Graphics and Vision
Image and video matting: a survey
Foundations and Trends® in Computer Graphics and Vision
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
IEEE Transactions on Circuits and Systems for Video Technology
Temporally coherent video matting
Graphical Models
ACM SIGGRAPH Asia 2010 papers
Journal of Signal Processing Systems
Hi-index | 0.01 |
In this article, we present an image-based modeling and rendering system, which we call pop-up light field, that models a sparse light field using a set of coherent layers. In our system, the user specifies how many coherent layers should be modeled or popped up according to the scene complexity. A coherent layer is defined as a collection of corresponding planar regions in the light field images. A coherent layer can be rendered free of aliasing all by itself, or against other background layers. To construct coherent layers, we introduce a Bayesian approach, coherence matting, to estimate alpha matting around segmented layer boundaries by incorporating a coherence prior in order to maintain coherence across images.We have developed an intuitive and easy-to-use user interface (UI) to facilitate pop-up light field construction. The key to our UI is the concept of human-in-the-loop where the user specifies where aliasing occurs in the rendered image. The user input is reflected in the input light field images where pop-up layers can be modified. The user feedback is instant through a hardware-accelerated real-time pop-up light field renderer. Experimental results demonstrate that our system is capable of rendering anti-aliased novel views from a sparse light field.