SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A Pixel Dissimilarity Measure That Is Insensitive to Image Sampling
IEEE Transactions on Pattern Analysis and Machine Intelligence
Dynamically reparameterized light fields
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A real-time distributed light field camera
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Real-Time Video-Based Modeling and Rendering of 3D Scenes
IEEE Computer Graphics and Applications
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Three-Dimensional Television, Video and Display Technology
Three-Dimensional Television, Video and Display Technology
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
Pop-up light field: An interactive image-based modeling and rendering system
ACM Transactions on Graphics (TOG)
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
A real-time interactive multi-view video system
Proceedings of the 13th annual ACM international conference on Multimedia
Focus measurement and all in-focus image synthesis for light-field rendering
Systems and Computers in Japan
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Survey of image-based representations and compression techniques
IEEE Transactions on Circuits and Systems for Video Technology
Stereo analysis by hybrid recursive matching for real-time immersive video conferencing
IEEE Transactions on Circuits and Systems for Video Technology
Cost-Effective Solution to Synchronized Audio-Visual Capture Using Multiple Sensors
AVSS '09 Proceedings of the 2009 Sixth IEEE International Conference on Advanced Video and Signal Based Surveillance
Multi-view video coding with view interpolation prediction for 2D camera arrays
Journal of Visual Communication and Image Representation
Cost-effective solution to synchronised audio-visual data capture using multiple sensors
Image and Vision Computing
A flexible architecture for multi-view 3DTV based on uncalibrated cameras
Journal of Visual Communication and Image Representation
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3D experience and free-viewpoint navigation are expected to be two essential features of next generation television. In this paper, we present a flexible 3DTV system in which multiview video streams are captured, compressed, transmitted, and finally converted to high-quality 3D video in real time. Our system consists of an 8 × 8 camera array, 16 producer PCs, a streaming server, multiple clients, and several autostereoscopic displays. The whole system is implemented over IP network to provide multiple users with interactive 2D/3D switching, viewpoint control, and synthesis for dynamic scenes. In our approach,multiple video streams are first captured by a synchronized camera array. Then, we adopt a lengthened-B-field and region of interest- (ROI-) based coding scheme to guarantee a seamless view switching for each user as well as saving per-user transmission bandwidth. Finally, a convenient rendering algorithm is used to synthesize a visually pleasing result by introducing a new metric called Clarity Degree (CD). Experiments on both synthetic and real-world data have verified the feasibility, flexibility, and good performance of our system.