A New Sense for Depth of Field
IEEE Transactions on Pattern Analysis and Machine Intelligence
The accumulation buffer: hardware support for high-quality rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Time critical lumigraph rendering
Proceedings of the 1997 symposium on Interactive 3D graphics
An image-based model for realistic lens systems in interactive computer graphics
Proceedings of the conference on Graphics interface '97
A real-time low-latency hardware light-field renderer
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Reconstruction filters in computer-graphics
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
What can be seen in three dimensions with an uncalibrated stereo rig
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Polyhedral Geometry and the Two-Plane Parameterization
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Critical Motion Sequences for Monocular Self-Calibration and Uncalibrated Euclidean Reconstruction
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A real-time distributed light field camera
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Light field duality: concept and applications
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
BT Technology Journal
Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction
International Journal of Computer Vision
Multiple light field rendering
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Real-Time Video-Based Modeling and Rendering of 3D Scenes
IEEE Computer Graphics and Applications
A new reconstruction filter for undersampled light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A Geometric Analysis of Light Field Rendering
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
An introduction to image-based rendering
Integrated image and graphics technologies
Pop-up light field: An interactive image-based modeling and rendering system
ACM Transactions on Graphics (TOG)
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Synthetic aperture confocal imaging
ACM SIGGRAPH 2004 Papers
Correcting Interperspective Aliasing in Autostereoscopic Displays
IEEE Transactions on Visualization and Computer Graphics
Real-time reflection mapping with parallax
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Camera field rendering for static and dynamic scenes
Graphical Models
ACM SIGGRAPH 2005 Papers
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
A frequency analysis of light transport
ACM SIGGRAPH 2005 Papers
Graphical Models - Special issue: Vision and computer graphics
Natural video matting using camera arrays
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
Interactive autostereoscopic display with 60 ray directions
ACM SIGGRAPH 2006 Research posters
Antialiasing for automultiscopic 3D displays
ACM SIGGRAPH 2006 Sketches
All in-focus light field viewer
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Real-time view synthesis from a sparse set of views
Image Communication
Immersive Video Teleconferencing with User-Steerable Views
Presence: Teleoperators and Virtual Environments
A Framework for Holographic Scene Representation and Image Synthesis
IEEE Transactions on Visualization and Computer Graphics
Rendering for an interactive 360° light field display
ACM SIGGRAPH 2007 papers
Active refocusing of images and videos
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
An interactive 360° light field display
ACM SIGGRAPH 2007 emerging technologies
ACM SIGGRAPH 2007 posters
Stereo for Image-Based Rendering using Image Over-Segmentation
International Journal of Computer Vision
Display pre-filtering for multi-view video compression
Proceedings of the 15th international conference on Multimedia
Foundations and Trends® in Computer Graphics and Vision
Toward the Light Field Display: Autostereoscopic Rendering via a Cluster of Projectors
IEEE Transactions on Visualization and Computer Graphics
Programmable aperture photography: multiplexed light field acquisition
ACM SIGGRAPH 2008 papers
Towards passive 6D reflectance field displays
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Perception-motivated interpolation of image sequences
Proceedings of the 5th symposium on Applied perception in graphics and visualization
BRDF display: interactive view dependent texture display using integral photography
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
Shield fields: modeling and capturing 3D occluders
ACM SIGGRAPH Asia 2008 papers
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
International Journal of Computer Vision
Image-Based Rendering by Virtual 1D Cameras
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
Algorithms for rendering depth of field effects in computer graphics
ICCOMP'08 Proceedings of the 12th WSEAS international conference on Computers
ACM Transactions on Graphics (TOG)
Frequency analysis and sheared reconstruction for rendering motion blur
ACM SIGGRAPH 2009 papers
A line-space analysis of light-field representations
Graphical Models
Camera models and optical systems used in computer graphics: part II, image-based techniques
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
A multi-view camera system for the generation of real-time occlusion-free scene video
Proceedings of the 29th DAGM conference on Pattern recognition
Image-based refocusing by 3D filtering
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
An algorithm for rendering generalized depth of field effects based on simulated heat diffusion
ICCSA'07 Proceedings of the 2007 international conference on Computational science and its applications - Volume Part III
Region-based all-in-focus light field rendering
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Axial-cones: modeling spherical catadioptric cameras for wide-angle light field rendering
ACM SIGGRAPH Asia 2010 papers
Perception-motivated interpolation of image sequences
ACM Transactions on Applied Perception (TAP)
Frequency analysis and sheared filtering for shadow light fields of complex occluders
ACM Transactions on Graphics (TOG)
Joint rendering and segmentation of free-viewpoint video
Journal on Image and Video Processing - Special issue on multicamera information processing: acquisition, collaboration, interpretation, and production
Dynamic light field compression using shared fields and region blocks for streaming service
ACIVS'06 Proceedings of the 8th international conference on Advanced Concepts For Intelligent Vision Systems
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Light field modeling and its application to remote sensing image simulation
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Light field reconstruction using a planar patch model
SCIA'05 Proceedings of the 14th Scandinavian conference on Image Analysis
Real-Time camera walks using light fields
ICVGIP'06 Proceedings of the 5th Indian conference on Computer Vision, Graphics and Image Processing
Reconstructing the indirect light field for global illumination
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Tailored displays to compensate for visual aberrations
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Computer Graphics Forum
Computer Graphics Forum
ACM SIGGRAPH 2012 Posters
A framework for multiperspective rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
All-focused light field rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
General linear cameras with finite aperture
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Antialiasing for automultiscopic 3D displays
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Frequency analysis of transient light transport with applications in bare sensor imaging
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part I
Scene reconstruction from high spatio-angular resolution light fields
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Joint view expansion and filtering for automultiscopic 3D displays
ACM Transactions on Graphics (TOG)
Special Section on HDR Imaging: Spatially varying image based lighting using HDR-video
Computers and Graphics
Ray geometry in non-pinhole cameras: a survey
The Visual Computer: International Journal of Computer Graphics
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This research further develops the light field and lumigraph image-based rendering methods and extends their utility. We present alternate parameterizations that permit 1) interactive rendering of moderately sampled light fields of scenes with significant, unknown depth variation and 2) low-cost, passive autostereoscopic viewing. Using a dynamic reparameterization, these techniques can be used to interactively render photographic effects such as variable focus and depth-of-field within a light field. The dynamic parameterization is independent of scene geometry and does not require actual or approximate geometry of the scene. We explore the frequency domain and ray-space aspects of dynamic reparameterization, and present an interactive rendering technique that takes advantage of today's commodity rendering hardware.