An interactive 360° light field display

  • Authors:
  • Andrew Jones;Ian McDowall;Hideshi Yamada;Mark Bolas;Paul Debevec

  • Affiliations:
  • USC Centers for Creative Technologies;Fakespace Labs;Sony Corporation;USC School of Cinematic Arts;USC Centers for Creative Technologies

  • Venue:
  • ACM SIGGRAPH 2007 emerging technologies
  • Year:
  • 2007

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Abstract

While a great deal of computer generated imagery is modeled and rendered in 3D, the vast majority of this 3D imagery is shown on 2D displays. Various forms of 3D displays have been contemplated and constructed for at least one hundred years [Lippman 1908], but only recent evolutions in digital capture, computation, and display have made functional and practical 3D displays possible.