Pfinder: Real-Time Tracking of the Human Body
IEEE Transactions on Pattern Analysis and Machine Intelligence
A lighting reproduction approach to live-action compositing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Dynamic shadow removal from front projection displays
Proceedings of the conference on Visualization '01
Shader Lamps: Animating Real Objects With Image-Based Illumination
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
blue-c: a spatially immersive display and 3D video portal for telepresence
ACM SIGGRAPH 2003 Papers
A convenient multicamera self-calibration for virtual environments
Presence: Teleoperators and Virtual Environments
Low-Cost Telepresence for Collaborative Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
An interactive 360° light field display
ACM SIGGRAPH 2007 emerging technologies
Real-time 3-D human body tracking using learnt models of behaviour
Computer Vision and Image Understanding
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The Living Canvas initiative aims to use a performer on stage as a dynamic projection surface. Using machine vision in the near-infrared spectrum enables the system to follow and adapt to the performer, restricting projection to the silhouette. Ultimately, the system aims to create the illusion of a completely dynamic costume. This paper introduces the concept and presents an implementation and analysis of the performance-critical stages of the projection pipeline, proving the feasibility of the idea as well as analysing the limitations introduced by current digital projection technology. Bringing together the research from computer graphics and machine vision with the artistic vision and guidance from Cryptic, the initiative aims to create and explore a new expressive medium by taking projection systems on stage to a highly interactive level and providing a powerful new tool for live video artists.