SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Trichromatic approximation for computer graphics illumination models
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Environment matting and compositing
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The art and science of digital compositing
The art and science of digital compositing
Environment matting extensions: towards higher accuracy and real-time capture
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A signal-processing framework for inverse rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Relighting with 4D incident light fields
ACM SIGGRAPH 2003 Papers
Measuring bidirectional texture reflectance with a kaleidoscope
ACM SIGGRAPH 2003 Papers
blue-c: a spatially immersive display and 3D video portal for telepresence
ACM SIGGRAPH 2003 Papers
Capturing and rendering with incident light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A LCD Cube Transporting High Dynamic Range Light Environments
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Kaleidoscope configurations for reflectance measurement
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Performance relighting and reflectance transformation with time-multiplexed illumination
ACM SIGGRAPH 2005 Papers
Conveying Shape and Features with Image-Based Relighting
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Verification of rendering quality from measured BTFs
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
Time-varying surface appearance: acquisition, modeling and rendering
ACM SIGGRAPH 2006 Papers
Analysis of human faces using a measurement-based skin reflectance model
ACM SIGGRAPH 2006 Papers
A statistical model for synthesis of detailed facial geometry
ACM SIGGRAPH 2006 Papers
Table-top computed lighting for practical digital photography
ACM SIGGRAPH 2006 Courses
Postproduction re-illumination of live action using interleaved lighting
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Real illumination from virtual environments
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Low-Cost Telepresence for Collaborative Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
Optical Splitting Trees for High-Precision Monocular Imaging
IEEE Computer Graphics and Applications
Tabletop Computed Lighting for Practical Digital Photography
IEEE Transactions on Visualization and Computer Graphics
Light shower: a poor man's light stage built with an off-the-shelf umbrella and projector
ACM SIGGRAPH 2007 sketches
Table-top computed lighting for practical digital photography
ACM SIGGRAPH 2007 courses
ACM SIGGRAPH 2007 courses
Feasibility of the living canvas: restricting projection to a performer on stage
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Webcam clip art: appearance and illuminant transfer from time-lapse sequences
ACM SIGGRAPH Asia 2009 papers
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Robust point matching in HDRI through estimation of illumination distribution
DAGM'11 Proceedings of the 33rd international conference on Pattern recognition
Table-top computed lighting for practical digital photography
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Real illumination from virtual environments
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Practical, real-time studio matting using dual imagers
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Hi-index | 0.01 |
We describe a process for compositing a live performance of an actor into a virtual set wherein the actor is consistently illuminated by the virtual environment. The Light Stage used in this work is a two-meter sphere of inward-pointing RGB light emitting diodes focused on the actor, where each light can be set to an arbitrary color and intensity to replicate a real-world or virtual lighting environment. We implement a digital two-camera infrared matting system to composite the actor into the background plate of the environment without affecting the visible-spectrum illumination on the actor. The color reponse of the system is calibrated to produce correct color renditions of the actor as illuminated by the environment. We demonstrate moving-camera composites of actors into real-world environments and virtual sets such that the actor is properly illuminated by the environment into which they are composited.