Digital halftoning
Digital halftoning with space filling curves
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Rotated dispersed dither: a new technique for digital halftoning
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Stochastic screening dithering with adaptive clustering
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Digital Color Halftoning
IEEE Transactions on Image Processing
Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Improving mid-tone quality of variable-coefficient error diffusion using threshold modulation
ACM SIGGRAPH 2003 Papers
Quantization of true-color images with opacity information
Graphics programming methods
Fast hierarchical importance sampling with blue noise properties
ACM SIGGRAPH 2004 Papers
Variational tetrahedral meshing
ACM SIGGRAPH 2005 Papers
Centroidal Voronoi diagrams for isotropic surface remeshing
Graphical Models - Special issue on SMI 2003
Variational tetrahedral meshing
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Rendering for an interactive 360° light field display
ACM SIGGRAPH 2007 papers
An interactive 360° light field display
ACM SIGGRAPH 2007 emerging technologies
ACM SIGGRAPH 2008 papers
Reinstating Floyd-Steinberg: Improved Metrics for Quality Assessment of Error Diffusion Algorithms
ICISP '08 Proceedings of the 3rd international conference on Image and Signal Processing
Inverse Halftoning Based on Bayesian Theorem
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
Achieving eye contact in a one-to-many 3D video teleconferencing system
ACM SIGGRAPH 2009 papers
Printing spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
Structure-aware error diffusion
ACM SIGGRAPH Asia 2009 papers
Improved dot diffusion by diffused matrix and class matrix co-optimization
IEEE Transactions on Image Processing
Multiscale probabilistic dithering for suppressing contour artifacts in digital images
IEEE Transactions on Image Processing
A Lattice Boltzmann Model for Rotationally Invariant Dithering
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
A GPU-based algorithm for building stochastic clustered-dot screens
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Example-based stippling using a scale-dependent grayscale process
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Parallel and element-reduced error-diffused block truncation coding
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Block-based threshold modulation error diffusion
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Parallel and element-reduced error-diffused block truncation coding
IEEE Transactions on Communications
Watermarking in halftone images with parity-matched error diffusion
Signal Processing
IEEE Transactions on Image Processing
Adaptive energy diffusion for blind inverse halftoning
PCM'10 Proceedings of the 11th Pacific Rim conference on Advances in multimedia information processing: Part I
Geodesic Methods in Computer Vision and Graphics
Foundations and Trends® in Computer Graphics and Vision
Extended papers from NPAR 2010: Scale-dependent and example-based grayscale stippling
Computers and Graphics
Dithering by Differences of Convex Functions
SIAM Journal on Imaging Sciences
Point sampling with general noise spectrum
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Abstraction and depiction of sparsely scanned outdoor environments
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Feature-guided image stippling
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Journal of Visual Communication and Image Representation
Structure and aesthetics in non-photorealistic images
Proceedings of Graphics Interface 2013
Parallel structure-aware halftoning
Multimedia Tools and Applications
Generating pointillism paintings based on Seurat's color composition
EGSR '13 Proceedings of the Eurographics Symposium on Rendering
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In this contribution, we introduce a new error-diffusion scheme that produces higher quality results. The algorithm is faster than the universally used Floyd-Steinberg algorithm, while maintaining its original simplicity. The efficiency of our algorithm is based on a deliberately restricted choice of the distribution coefficients. Its pleasing nearly artifact-free behavior is due to the off-line minimization process applied to the basic algorithm's parameters (distribution coefficients). This minimization brings the Fourier spectra of the selected key intensity levels as close as possible to the corresponding “blue noise” spectra. The continuity of the algorithm's behavior across the full range of intensity levels is achieved thanks to smooth interpolation between the distribution coefficients corresponding to key levels. This algorithm is applicable in a wide range of computer graphics applications, where a color quantization algorithm with good visual properties is needed.