Geometric approaches to nonplanar quadric surface intersection curves
ACM Transactions on Graphics (TOG)
Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Design and simulation of opera lighting and projection effects
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Dynamically reparameterized light fields
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A simple and efficient error-diffusion algorithm
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Computer Vision: A Modern Approach
Computer Vision: A Modern Approach
A real-time distributed light field camera
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Cylindrical 3D Video Display Observable from All Directions
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Measuring bidirectional texture reflectance with a kaleidoscope
ACM SIGGRAPH 2003 Papers
All-Around Display for Video Avatar in Real World
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
A stereo display prototype with multiple focal distances
ACM SIGGRAPH 2004 Papers
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
Computer
Transpost: A Novel Approach to the Display and Transmission of 360 Degrees-Viewable 3D Solid Images
IEEE Transactions on Visualization and Computer Graphics
A Large Scale Interactive Holographic Display
VR '06 Proceedings of the IEEE conference on Virtual Reality
An interactive multi-user holographic environment
ACM SIGGRAPH 2006 Emerging technologies
Seelinder: the cylindrical lightfield display
SIGGRAPH '05 ACM SIGGRAPH 2005 Emerging technologies
Antialiasing for automultiscopic 3D displays
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Real-time multi-perspective rendering on graphics hardware
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Relighting human locomotion with flowed reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
A survey of human-computer interaction design in science fiction movies
Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
BRDF display: interactive view dependent texture display using integral photography
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
The visual computing of projector-camera systems
ACM SIGGRAPH 2008 classes
Achieving eye contact in a one-to-many 3D video teleconferencing system
ACM SIGGRAPH 2009 papers
HeadSPIN: a one-to-many 3D video teleconferencing system
ACM SIGGRAPH 2009 Emerging Technologies
A view-dependent, polyhedral 3D display
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Challenges for success in stereo gaming: a Virtual Boy case study
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
The Seelinder: Cylindrical 3D display viewable from 360 degrees
Journal of Visual Communication and Image Representation
Moving Slit Light Field Display
ACM SIGGRAPH 2010 Posters
ACM SIGGRAPH Asia 2010 papers
Computational highlight holography
ACM SIGGRAPH Asia 2010 papers
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
See-through techniques for referential awareness in collaborative virtual reality
International Journal of Human-Computer Studies
CCIW'11 Proceedings of the Third international conference on Computational color imaging
Computing and fabricating multilayer models
Proceedings of the 2011 SIGGRAPH Asia Conference
C1x6: a stereoscopic six-user display for co-located collaboration in shared virtual environments
Proceedings of the 2011 SIGGRAPH Asia Conference
Digital display case using non-contact head tracking
Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
Vermeer: direct interaction with a 360° viewable 3D display
Proceedings of the 24th annual ACM symposium on User interface software and technology
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Exploiting DLP Illumination Dithering for Reconstruction and Photography of High-Speed Scenes
International Journal of Computer Vision
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
SphereAvatar: a situated display to represent a remote collaborator
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BodiPod: interacting with 3d human anatomy via a 360° cylindrical display
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Computer Graphics Forum
Multi-Layered Automultiscopic Displays
Computer Graphics Forum
Adaptive image synthesis for compressive displays
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Content-adaptive lenticular prints
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Focus 3D: Compressive accommodation display
ACM Transactions on Graphics (TOG)
An autostereoscopic projector array optimized for 3D facial display
ACM SIGGRAPH 2013 Emerging Technologies
Mixed reality digital museum project
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
Photoportals: shared references in space and time
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Robust depth sensing with adaptive structured light illumination
Journal of Visual Communication and Image Representation
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We describe a set of rendering techniques for an autostereoscopic light field display able to present interactive 3D graphics to multiple simultaneous viewers 360 degrees around the display. The display consists of a high-speed video projector, a spinning mirror covered by a holographic diffuser, and FPGA circuitry to decode specially rendered DVI video signals. The display uses a standard programmable graphics card to render over 5,000 images per second of interactive 3D graphics, projecting 360-degree views with 1.25 degree separation up to 20 updates per second. We describe the system's projection geometry and its calibration process, and we present a multiple-center-of-projection rendering technique for creating perspective-correct images from arbitrary viewpoints around the display. Our projection technique allows correct vertical perspective and parallax to be rendered for any height and distance when these parameters are known, and we demonstrate this effect with interactive raster graphics using a tracking system to measure the viewer's height and distance. We further apply our projection technique to the display of photographed light fields with accurate horizontal and vertical parallax. We conclude with a discussion of the display's visual accommodation performance and discuss techniques for displaying color imagery.