Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Color2Gray: salience-preserving color removal
ACM SIGGRAPH 2005 Papers
A frequency analysis of light transport
ACM SIGGRAPH 2005 Papers
Rendering for an interactive 360° light field display
ACM SIGGRAPH 2007 papers
Multidimensional adaptive sampling and reconstruction for ray tracing
ACM SIGGRAPH 2008 papers
Towards passive 6D reflectance field displays
ACM SIGGRAPH 2008 papers
IEEE Transactions on Visualization and Computer Graphics
Microelectronic Engineering
ACM SIGGRAPH Asia 2010 papers
Spatioangular Prefiltering for Multiview 3D Displays
IEEE Transactions on Visualization and Computer Graphics
Temporal light field reconstruction for rendering distribution effects
ACM SIGGRAPH 2011 papers
Polarization fields: dynamic light field display using multi-layer LCDs
Proceedings of the 2011 SIGGRAPH Asia Conference
Computing and fabricating multilayer models
Proceedings of the 2011 SIGGRAPH Asia Conference
Edge-guided resolution enhancement in projectors via optical pixel sharing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
The magic lens: refractive steganography
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Printed optics: 3D printing of embedded optical elements for interactive devices
Proceedings of the 25th annual ACM symposium on User interface software and technology
Antialiasing for automultiscopic 3D displays
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Scene reconstruction from high spatio-angular resolution light fields
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Hi-index | 0.00 |
Lenticular prints are a popular medium for producing automultiscopic glasses-free 3D images. The light field emitted by such prints has a fixed spatial and angular resolution. We increase both perceived angular and spatial resolution by modifying the lenslet array to better match the content of a given light field. Our optimization algorithm analyzes the input light field and computes an optimal lenslet size, shape, and arrangement that best matches the input light field given a set of output parameters. The resulting emitted light field shows higher detail and smoother motion parallax compared to fixed-size lens arrays. We demonstrate our technique using rendered simulations and by 3D printing lens arrays, and we validate our approach in simulation with a user study.