Image reconstruction from projections
Real-Time Imaging
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A rendering algorithm for visualizing 3D scalar fields
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Principles of computerized tomographic imaging
Principles of computerized tomographic imaging
Volumetric Three-Dimensional Display Systems
Volumetric Three-Dimensional Display Systems
SIAM Journal on Optimization
All-Around Display for Video Avatar in Real World
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
High dynamic range display systems
ACM SIGGRAPH 2004 Papers
A stereo display prototype with multiple focal distances
ACM SIGGRAPH 2004 Papers
A Large Scale Interactive Holographic Display
VR '06 Proceedings of the IEEE conference on Virtual Reality
Seelinder: the cylindrical lightfield display
SIGGRAPH '05 ACM SIGGRAPH 2005 Emerging technologies
Rendering for an interactive 360° light field display
ACM SIGGRAPH 2007 papers
Printing spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH Asia 2009 papers
Physical reproduction of materials with specified subsurface scattering
ACM SIGGRAPH 2010 papers
Fabricating spatially-varying subsurface scattering
ACM SIGGRAPH 2010 papers
A multi-layered display with water drops
ACM SIGGRAPH 2010 papers
ACM SIGGRAPH Asia 2010 papers
Fast space-variant elliptical filtering using box splines
IEEE Transactions on Image Processing
Antialiasing for automultiscopic 3D displays
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Polarization fields: dynamic light field display using multi-layer LCDs
Proceedings of the 2011 SIGGRAPH Asia Conference
Computing and fabricating multilayer models
Proceedings of the 2011 SIGGRAPH Asia Conference
Printing spatially-varying reflectance for reproducing HDR images
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Stochastic tomography and its applications in 3D imaging of mixing fluids
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Edge-guided resolution enhancement in projectors via optical pixel sharing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Tailored displays to compensate for visual aberrations
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images
Computer Graphics Forum
ACM SIGGRAPH 2012 Emerging Technologies
Computational plenoptic imaging
ACM SIGGRAPH 2012 Courses
Correcting for optical aberrations using multilayer displays
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
The magic lens: refractive steganography
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Multi-Layered Automultiscopic Displays
Computer Graphics Forum
Volume stylizer: tomography-based volume painting
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Compressive light field photography using overcomplete dictionaries and optimized projections
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Adaptive image synthesis for compressive displays
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Content-adaptive lenticular prints
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Focus 3D: Compressive accommodation display
ACM Transactions on Graphics (TOG)
Special Section on Advanced Displays: Display adaptive 3D content remapping
Computers and Graphics
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We develop tomographic techniques for image synthesis on displays composed of compact volumes of light-attenuating material. Such volumetric attenuators recreate a 4D light field or high-contrast 2D image when illuminated by a uniform backlight. Since arbitrary oblique views may be inconsistent with any single attenuator, iterative tomographic reconstruction minimizes the difference between the emitted and target light fields, subject to physical constraints on attenuation. As multi-layer generalizations of conventional parallax barriers, such displays are shown, both by theory and experiment, to exceed the performance of existing dual-layer architectures. For 3D display, spatial resolution, depth of field, and brightness are increased, compared to parallax barriers. For a plane at a fixed depth, our optimization also allows optimal construction of high dynamic range displays, confirming existing heuristics and providing the first extension to multiple, disjoint layers. We conclude by demonstrating the benefits and limitations of attenuation-based light field displays using an inexpensive fabrication method: separating multiple printed transparencies with acrylic sheets.