VR '06 Proceedings of the IEEE conference on Virtual Reality
ACM SIGGRAPH 2006 Emerging technologies
An immaterial depth-fused 3D display
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Study on design of controllable particle display using water drops suitable for light environment
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Computing and fabricating multilayer models
Proceedings of the 2011 SIGGRAPH Asia Conference
Photochromic sculpture: volumetric color-forming pixels
ACM SIGGRAPH 2011 Studio Talks
Photochromic sculpture: volumetric color-forming pixels
ACM SIGGRAPH 2011 Emerging Technologies
AquaTop display: interactive water surface for viewing and manipulating information in a bathroom
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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We present a multi-layered display that uses water drops as voxels. Water drops refract most incident light, making them excellent wide-angle lenses. Each 2D layer of our display can exhibit arbitrary visual content, creating a layered-depth (2.5D) display. Our system consists of a single projector-camera system and a set of linear drop generator manifolds that are tightly synchronized and controlled using a computer. Following the principles of fluid mechanics, we are able to accurately generate and control drops so that, at any time instant, no two drops occupy the same projector pixel's line-of-sight. This drop control is combined with an algorithm for space-time division of projector light rays. Our prototype system has up to four layers, with each layer consisting of an row of 50 drops that can be generated at up to 60 Hz. The effective resolution of the display is 50x projector vertical-resolution x number of layers. We show how this water drop display can be used for text, videos, and interactive games.