Autostereoscopic displays and computer graphics
ACM SIGGRAPH Computer Graphics
Volumetric Three-Dimensional Display Systems
Volumetric Three-Dimensional Display Systems
A stereo display prototype with multiple focal distances
ACM SIGGRAPH 2004 Papers
Multi-finger gestural interaction with 3D volumetric displays
ACM SIGGRAPH 2005 Papers
Laser scanning for the interactive walk-through fogScreen
Proceedings of the ACM symposium on Virtual reality software and technology
Controllable water particle display
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Laser produced 3D display in the air
ACM SIGGRAPH 2006 Emerging technologies
Mid-air displays enabling novel user interfaces
SAME '08 Proceedings of the 1st ACM international workshop on Semantic ambient media experiences
Mid-air display experiments to create novel user interfaces
Multimedia Tools and Applications
A multi-layered display with water drops
ACM SIGGRAPH 2010 papers
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
AugmentedBacklight: expansion of LCD backlights using lighting methods in the real world
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: users and contexts of use - Volume Part III
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We present an immaterial display that uses a generalized form of depth-fused 3D (DFD) rendering to create unencumbered 3D visuals. To accomplish this result, we demonstrate a DFD display simulator that extends the established depth-fused 3D principle by using screens in arbitrary configurations and from arbitrary viewpoints. The performance of the generalized DFD effect is established with a user study using the simulator. Based on these results, we developed a prototype display using two immaterial screens to create an unencumbered 3D visual that users can penetrate, enabling the potential for direct walk-through and reach-through manipulation of the 3D scene.