Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Optical Models for Direct Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Keyframe control of smoke simulations
ACM SIGGRAPH 2003 Papers
Fluid control using the adjoint method
ACM SIGGRAPH 2004 Papers
Image-based tomographic reconstruction of flames
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Acquisition of time-varying participating media
ACM SIGGRAPH 2005 Papers
Reconstructing the Geometry of Flowing Water
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Adaptive grid optical tomography
Graphical Models - Special issue on the vision, video and graphics conference 2005
Eikonal rendering: efficient light transport in refractive objects
ACM SIGGRAPH 2007 papers
Towards passive 6D reflectance field displays
ACM SIGGRAPH 2008 papers
Time-resolved 3d capture of non-stationary gas flows
ACM SIGGRAPH Asia 2008 papers
Fabricating microgeometry for custom surface reflectance
ACM SIGGRAPH 2009 papers
ACM SIGGRAPH Asia 2009 papers
A programmable system for artistic volumetric lighting
ACM SIGGRAPH 2011 papers
Proceedings of the 2011 SIGGRAPH Asia Conference
Polarization fields: dynamic light field display using multi-layer LCDs
Proceedings of the 2011 SIGGRAPH Asia Conference
Computing and fabricating multilayer models
Proceedings of the 2011 SIGGRAPH Asia Conference
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images
Computer Graphics Forum
Progressive Virtual Beam Lights
Computer Graphics Forum
The magic lens: refractive steganography
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
iCheat: a representation for artistic control of indirect cinematic lighting
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Visibility editing for all-frequency shadow design
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Bendylights: artistic control of direct illumination by curving light rays
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
3D reconstruction of emission and absorption in planetary nebulae
VG'07 Proceedings of the Sixth Eurographics / Ieee VGTC conference on Volume Graphics
Hi-index | 0.00 |
Volumetric phenomena are an integral part of standard rendering, yet, no suitable tools to edit characteristic properties are available so far. Either simulation results are used directly, or modifications are high-level, e.g., noise functions to influence appearance. Intuitive artistic control is not possible. We propose a solution to stylize single-scattering volumetric effects. Emission, scattering and extinction become amenable to artistic control while preserving a smooth and coherent appearance when changing the viewpoint. Our approach lets the user define a number of target views to be matched when observing the volume from this perspective. Via an analysis of the volumetric rendering equation, we can show how to link this problem to tomographic reconstruction.