A view-dependent, polyhedral 3D display

  • Authors:
  • Pawan Harish;P. J. Narayanan

  • Affiliations:
  • International Institute of Information Technology, Hyderabad, India;International Institute of Information Technology, Hyderabad, India

  • Venue:
  • Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
  • Year:
  • 2009

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Abstract

In this paper, we present the design and construction of a simple and inexpensive 3D display made up of polygonal elements. We use a per-pixel transformation of image and depth to produce accurate picture and depth map on an arbitrary planar display facet from any viewpoint. Though the facets are rendered independently, the image and depth for rays from the eye-point through the facet pixels is produced by our method. Thus, there are no artifacts on a facet or at facet boundaries. Our method can be extended to any polygonal display surface as demonstrated using synthetic setups. We also show a real display constructed using off-the-shelf LCD panels and computers. The display uses a simple calibration procedure and can be setup in minutes. Frame-sequential and anaglyphic stereo modes can be supported for any eye-orientation and at high resolutions.