Single Lens Stereo with a Plenoptic Camera
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiperspective panoramas for cel animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Theory of Single-Viewpoint Catadioptric Image Formation
International Journal of Computer Vision
Dynamically reparameterized light fields
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Mosaicing on Adaptive Manifolds
IEEE Transactions on Pattern Analysis and Machine Intelligence
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
The Space of All Stereo Images
International Journal of Computer Vision - Marr Prize Special Issue
Correction to Construction of Panoramic Image Mosaics with Global and Local Alignment
International Journal of Computer Vision
Restricted delaunay triangulations and normal cycle
Proceedings of the nineteenth annual symposium on Computational geometry
Catadioptric Omnidirectional Camera
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
Capturing and rendering with incident light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
SMBV '01 Proceedings of the IEEE Workshop on Stereo and Multi-Baseline Vision (SMBV'01)
On the Epipolar Geometry of the Crossed-Slits Projection
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Modelling Reflections via Multiperspective Imaging
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
ACM SIGGRAPH 2005 Papers
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
Multiperspective Projection and Collineation
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Non-Single Viewpoint Catadioptric Cameras: Geometry and Analysis
International Journal of Computer Vision
Photographing long scenes with multi-viewpoint panoramas
ACM SIGGRAPH 2006 Papers
Multiview radial catadioptric imaging for scene capture
ACM SIGGRAPH 2006 Papers
Focal surfaces of discrete geometry
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
ACM Transactions on Graphics (TOG)
Bokode: imperceptible visual tags for camera based interaction from a distance
ACM SIGGRAPH 2009 papers
ACM SIGGRAPH Asia 2009 papers
Axial-cones: modeling spherical catadioptric cameras for wide-angle light field rendering
ACM SIGGRAPH Asia 2010 papers
Analytical forward projection for axial non-central dioptric and catadioptric cameras
ECCV'10 Proceedings of the 11th European conference on computer vision conference on Computer vision: Part III
A rendering framework for multiscale views of 3D models
Proceedings of the 2011 SIGGRAPH Asia Conference
Multi-perspective stereoscopy from light fields
Proceedings of the 2011 SIGGRAPH Asia Conference
Theory and calibration for axial cameras
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
Mosaicing new views: the Crossed-Slits projection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Angular domain reconstruction of dynamic 3D fluid surfaces
CVPR '12 Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
Refractive shape from light field distortion
ICCV '11 Proceedings of the 2011 International Conference on Computer Vision
A framework for multiperspective rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
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A pinhole camera collects rays passing through a common 3D point and its image resembles what would be seen by human eyes. In contrast, a non-pinhole (multi-perspective) camera combines rays collected by different viewpoints. Despite their incongruity of view, their images are able to preserve spatial coherence and can depict, within a single context, details of a scene that are simultaneously inaccessible from a single view, yet easily interpretable by a viewer. In this paper, we thoroughly discuss the design, modeling, and implementation of a broad class of non-pinhole cameras and their applications in computer graphics and vision. These include mathematical (conceptual) camera models such as the General Linear Cameras and real non-pinhole cameras such as catadioptric cameras and projectors. A unique component of this paper is a ray geometry analysis that uniformly models these non-pinhole cameras as manifolds of rays and ray constraints. We also model the thin lens as a ray transform and study how ray geometry is changed by the thin lens for studying distortions and defocusing. We hope to provide mathematical fundamentals to satisfy computer vision researchers as well as tools and algorithms to aid computer graphics and optical engineering researchers.