Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
VIS '04 Proceedings of the conference on Visualization '04
Pervasive views: area exploration and guidance using extended image media
Proceedings of the 13th annual ACM international conference on Multimedia
Photographing long scenes with multi-viewpoint panoramas
ACM SIGGRAPH 2006 Papers
Single camera flexible projection
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Adjusting route panoramas with condensed image slices
Proceedings of the 15th international conference on Multimedia
Foundations and Trends® in Computer Graphics and Vision
Dynamosaicing: Mosaicing of Dynamic Scenes
IEEE Transactions on Pattern Analysis and Machine Intelligence
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
International Journal of Computer Vision
Scanning Depth of Route Panorama Based on Stationary Blur
International Journal of Computer Vision
Towards attention-centered interfaces: An aesthetic evaluation of perspective with eye tracking
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Calibration and Pose Estimation of a Pox-slits Camera from a Single Image
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Image-Based Rendering by Virtual 1D Cameras
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
Multiperspective modeling, rendering, and imaging
ACM SIGGRAPH ASIA 2008 courses
Multiperspective distortion correction using collineations
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
View planning for cityscape archiving and visualization
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Depth from stationary blur with adaptive filtering
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
Ambient point clouds for view interpolation
ACM SIGGRAPH 2010 papers
Street slide: browsing street level imagery
ACM SIGGRAPH 2010 papers
Camera Models and Fundamental Concepts Used in Geometric Computer Vision
Foundations and Trends® in Computer Graphics and Vision
Mobile Augmented Reality: Indirect augmented reality
Computers and Graphics
Multi-perspective stereoscopy from light fields
Proceedings of the 2011 SIGGRAPH Asia Conference
Video anatomy: cutting video volume for profile
MM '11 Proceedings of the 19th ACM international conference on Multimedia
3D panoramic mosaicking to suppress the ghost effect at far-range scene for urban area visualization
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
X3D web service using 3d image mosaicing and location-based image indexing
MRCS'06 Proceedings of the 2006 international conference on Multimedia Content Representation, Classification and Security
Simultaneous object pose and velocity computation using a single view from a rolling shutter camera
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part II
A calibration algorithm for POX-Slits camera
IbPRIA'05 Proceedings of the Second Iberian conference on Pattern Recognition and Image Analysis - Volume Part I
Retrieval of 3d video mosaics for fast 3d visualization
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Manifold Modeling and Its Application to Tubular Scene Manifold Mosaicing Algorithm
Journal of Mathematical Imaging and Vision
ARTcams: attributed rational tensor cameras
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
A framework for multiperspective rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Automatic multiperspective images
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
3D Scene Reconstruction from Multiple Spherical Stereo Pairs
International Journal of Computer Vision
Ray geometry in non-pinhole cameras: a survey
The Visual Computer: International Journal of Computer Graphics
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We introduce anew kind of mosaicing, where the position of the sampling strip varies as a function of the input camera location. The new images that are generated this way correspond to a new projection model defined by two slits, termed here the Crossed-Slits (X-Slits) projection. In this projection model, every 3D point is projected by a ray defined as the line that passes through that point and intersects the two slits. The intersection of the projection rays with the imaging surface defines the image. X-Slits mosaicing provides two benefits. First, the generated mosaics are closer to perspective images than traditional pushbroom mosaics. Second, by simple manipulations of the strip sampling function, we can change the location of one of the virtual slits, providing a virtual walkthrough of a X-Slits camera; all this can be done without recovering any 3D geometry and without calibration. A number of examples where we translate the virtual camera and change its orientation are given; the examples demonstrate realistic changes in parallax, reflections, and occlusions.