SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A Pixel Dissimilarity Measure That Is Insensitive to Image Sampling
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Direct Recovery of Planar-Parallax from Multiple Frames
IEEE Transactions on Pattern Analysis and Machine Intelligence
Detecting and Tracking Multiple Moving Objects Using Temporal Integration
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Hierarchical Model-Based Motion Estimation
ECCV '92 Proceedings of the Second European Conference on Computer Vision
What Energy Functions Can Be Minimized via Graph Cuts?
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Generalized Parallel-Perspective Stereo Mosaics from Airborne Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Visual Modeling with a Hand-Held Camera
International Journal of Computer Vision
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Interactive digital photomontage
ACM SIGGRAPH 2004 Papers
A Unified Approach for Motion Analysis and View Synthesis
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Generating Mosaics with Minimum Distortions
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 11 - Volume 11
Mosaicing with Parallax using Time Warping
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 11 - Volume 11
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
VIS '04 Proceedings of the conference on Visualization '04
A Slit Scanning Depth of Route Panorama from Stationary Blur
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Motion Layer Extraction in the Presence of Occlusion Using Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
A Symmetric Patch-Based Correspondence Model for Occlusion Handling
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Efficient Belief Propagation for Early Vision
International Journal of Computer Vision
Photographing long scenes with multi-viewpoint panoramas
ACM SIGGRAPH 2006 Papers
Mosaicing new views: the Crossed-Slits projection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Automatic multiperspective images
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Locating key views for image indexing of spaces
MIR '08 Proceedings of the 1st ACM international conference on Multimedia information retrieval
Key views for visualizing large spaces
Journal of Visual Communication and Image Representation
Street slide: browsing street level imagery
ACM SIGGRAPH 2010 papers
Linear clutter removal from urban panoramas
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
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Long scenes can be imaged by mosaicing multiple images from cameras scanning the scene. We address the case of a video camera scanning a scene while moving in a long path, e.g. scanning a city street from a driving car, or scanning a terrain from a low flying aircraft.A robust approach to this task is presented, which is applied successfully to sequences having thousands of frames even when using a hand-held camera. Examples are given on a few challenging sequences. The proposed system consists of two components: (i) Motion and depth computation. (ii) Mosaic rendering.In the first part a "direct" method is presented for computing motion and dense depth. Robustness of motion computation has been increased by limiting the motion model for the scanning camera. An iterative graph-cuts approach, with planar labels and a flexible similarity measure, allows the computation of a dense depth for the entire sequence.In the second part a new minimal aspect distortion (MAD) mosaicing uses depth to minimize the geometrical distortions of long panoramic images. In addition to MAD mosaicing, interactive visualization using X-Slits is also demonstrated.