Review and analysis of solutions of the three point perspective pose estimation problem
International Journal of Computer Vision
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Correction of geometric perceptual distortions in pictures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiperspective panoramas for cel animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computer Vision and Image Understanding
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Image-based rendering with occlusions via cubist images
Proceedings of the conference on Visualization '98
A Theory of Single-Viewpoint Catadioptric Image Formation
International Journal of Computer Vision
Omnistereo: Panoramic Stereo Imaging
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interactive stereoscopic display for three or more users
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Rectified Catadioptric Stereo Sensors
IEEE Transactions on Pattern Analysis and Machine Intelligence
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
International Journal of Computer Vision
Polyhedral Geometry and the Two-Plane Parameterization
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Artistic Multiprojection Rendering
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Catadioptric Omnidirectional Camera
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Mixing Catadioptric and Perspective Cameras
OMNIVIS '02 Proceedings of the Third Workshop on Omnidirectional Vision
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
Capturing and rendering with incident light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
An Efficient Solution to the Five-Point Relative Pose Problem
IEEE Transactions on Pattern Analysis and Machine Intelligence
On Pose Recovery for Generalized Visual Sensors
IEEE Transactions on Pattern Analysis and Machine Intelligence
OmniStereo for Panoramic Virtual Environment Display Systems
VR '04 Proceedings of the IEEE Virtual Reality 2004
Omnidirectional Stereo Vision with a Hiperbolic Double Lobed Mirror
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 1 - Volume 01
The Raxel Imaging Model and Ray-Based Calibration
International Journal of Computer Vision
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
VIS '04 Proceedings of the conference on Visualization '04
Modelling Reflections via Multiperspective Imaging
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Multi-View Geometry for General Camera Models
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
Panoramic stereo reconstruction using non-SVP optics
Computer Vision and Image Understanding
Multiperspective Projection and Collineation
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Interactive image-space refraction of nearby geometry
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Photographing long scenes with multi-viewpoint panoramas
ACM SIGGRAPH 2006 Papers
Multiview radial catadioptric imaging for scene capture
ACM SIGGRAPH 2006 Papers
Lensless Imaging with a Controllable Aperture
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
A generic structure-from-motion framework
Computer Vision and Image Understanding - Special issue on omnidirectional vision and camera networks
An Omnidirectional Stereo Vision System Using a Single Camera
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 04
Spherical Catadioptric Arrays: Construction, Multi-View Geometry, and Calibration
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
Image-Space Caustics and Curvatures
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
Multiperspective distortion correction using collineations
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
RTcams: A New Perspective on Nonphotorealistic Rendering from Photographs
IEEE Transactions on Visualization and Computer Graphics
Mosaicing new views: the Crossed-Slits projection
IEEE Transactions on Pattern Analysis and Machine Intelligence
A framework for multiperspective rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
General linear cameras with finite aperture
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Automatic multiperspective images
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Real-time multi-perspective rendering on graphics hardware
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Spatio-angular resolution tradeoffs in integral photography
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
A rendering framework for multiscale views of 3D models
Proceedings of the 2011 SIGGRAPH Asia Conference
E-IMPACT: exaggerated illustrations using multi-perspective animation control tree structure
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Interactive Multi-perspective Imagery from Photos and Videos
Computer Graphics Forum
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A perspective image represents the spatial relationships of objects in a scene as they appear from a single viewpoint. In contrast, a multiperspective image combines what is seen from several viewpoints into a single image. Despite their incongruity of view, effective multiperspective images are able to preserve spatial coherence and can depict, within a single context, details of a scene that are simultaneously inaccessible from a single view, yet easily interpretable by a viewer. In computer vision, multiperspective images have been used for analyzing structure revealed via motion and generating panoramic images with a wide field-of-view using mirrors. In this STAR, we provide a practical guide on topics in multiperspective modeling and rendering methods and multiperspective imaging systems. We start with a brief review of multiperspective image techniques frequently employed by artists such as the visual paradoxes of Escher, the Cubism of Picasso and Braque, and multiperspective panoramas in cel animations. We then characterize existing multiperspective camera models, with an emphasis on their underlying geometry and image properties. We demonstrate how to use these camera models for creating specific multiperspective rendering effects. Furthermore, we show that many of these cameras satisfy the multiperspective stereo constraints and we demonstrate several multiperspective imaging systems for extracting 3D geometry for computer vision. The participants learn about topics in multiperspective modeling and rendering for generating compelling pictures for computer graphics and in multiperspective imaging for extracting 3D geometry for computer vision. We hope to provide enough fundamentals to satisfy the technical specialist without intimidating curious digital artists interested in multiperspective images. The intended audience includes digital artists, photographers, and computer graphics and computer vision researchers using or building multiperspective cameras. They will learn about multiperspective modeling and rendering, along with many real world multiperspective imaging systems.