SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Environment matting and compositing
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Environment matting extensions: towards higher accuracy and real-time capture
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Dynamically reparameterized light fields
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Video matting of complex scenes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Bayesian Estimation of Layers from Multiple Images
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
ACM SIGGRAPH 2004 Papers
"GrabCut": interactive foreground extraction using iterated graph cuts
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Bi-Layer Segmentation of Binocular Stereo Video
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
Exploring Defocus Matting: Nonparametric Acceleration, Super-Resolution, and Off-Center Matting
IEEE Computer Graphics and Applications
Programmable aperture photography: multiplexed light field acquisition
ACM SIGGRAPH 2008 papers
Image and video matting: a survey
Foundations and Trends® in Computer Graphics and Vision
Extracting depth and matte using a color-filtered aperture
ACM SIGGRAPH Asia 2008 papers
FaceSeg: automatic face segmentation for real-time video
IEEE Transactions on Multimedia
Temporally coherent video matting
Graphical Models
Joint rendering and segmentation of free-viewpoint images
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Real-time video matting using multichannel poisson equations
Proceedings of Graphics Interface 2010
Wide-baseline multi-view video segmentation for 3D reconstruction
Proceedings of the 1st international workshop on 3D video processing
Joint rendering and segmentation of free-viewpoint video
Journal on Image and Video Processing - Special issue on multicamera information processing: acquisition, collaboration, interpretation, and production
Highlighted depth-of-field photography: Shining light on focus
ACM Transactions on Graphics (TOG)
Multi-view alpha matte for free viewpoint rendering
MIRAGE'11 Proceedings of the 5th international conference on Computer vision/computer graphics collaboration techniques
Automatic Real-Time Video Matting Using Time-of-Flight Camera and Multichannel Poisson Equations
International Journal of Computer Vision
Bayesian image matting using infrared and color cues
ICISP'12 Proceedings of the 5th international conference on Image and Signal Processing
Synthetic aperture imaging using pixel labeling via energy minimization
Pattern Recognition
Scene collages and flexible camera arrays
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Video matting using multi-frame nonlocal matting laplacian
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
Calibrate a moving camera on a linear translating stage using virtual plane + parallax
IScIDE'12 Proceedings of the third Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering
High-Quality synthetic aperture auto-imaging under occlusion
IScIDE'12 Proceedings of the third Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering
Special Section on CAD/Graphics 2013: Confidence-driven image co-matting
Computers and Graphics
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We present an algorithm and a system for high-quality natural video matting using a camera array. The system uses high frequencies present in natural scenes to compute mattes by creating a synthetic aperture image that is focused on the foreground object, which reduces the variance of pixels reprojected from the foreground while increasing the variance of pixels reprojected from the background. We modify the standard matting equation to work directly with variance measurements and show how these statistics can be used to construct a trimap that is later upgraded to an alpha matte. The entire process is completely automatic, including an automatic method for focusing the synthetic aperture image on the foreground object and an automatic method to compute the trimap and the alpha matte. The proposed algorithm is very efficient and has a per-pixel running time that is linear in the number of cameras. Our current system runs at several frames per second, and we believe that it is the first system capable of computing high-quality alpha mattes at near real-time rates without the use of active illumination or special backgrounds.