SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image-based environment matting
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Bayesian Estimation of Layers from Multiple Images
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Image-based rendering using image-based priors
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Natural video matting using camera arrays
ACM SIGGRAPH 2006 Papers
Boundary matting for view synthesis
Computer Vision and Image Understanding
A Closed-Form Solution to Natural Image Matting
IEEE Transactions on Pattern Analysis and Machine Intelligence
3D video and free viewpoint video-From capture to display
Pattern Recognition
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We present a multi-view alpha matting method that requires no user input and is able to deal with any arbitrary scene geometry through the use of depth maps. The algorithm uses multiple observations of the same point to construct constraints on the true foreground color and estimate its transparency. A novel free viewpoint rendering pipeline is also presented that takes advantage of the generated alpha maps to improve the quality of synthesized views over state-of-the-art methods. The results show a clear improvement on image quality by implicitly correcting depth map errors, providing more natural boundaries on transparent regions, and removing artifacts.