Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Matrix computations (3rd ed.)
Multiperspective panoramas for cel animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A Model of Saliency-Based Visual Attention for Rapid Scene Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Fast and High Quality Multilevel Scheme for Partitioning Irregular Graphs
SIAM Journal on Scientific Computing
The Problem of Degeneracy in Structure and Motion Recovery from Uncalibrated Image Sequences
International Journal of Computer Vision - 1998 Marr Prize
A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
A real-time distributed light field camera
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
The Space of All Stereo Images
International Journal of Computer Vision - Marr Prize Special Issue
VideoBrushTM: Experiences with Consumer Video Mosaicing
WACV '98 Proceedings of the 4th IEEE Workshop on Applications of Computer Vision (WACV'98)
Mosaic based representations of video sequences and their applications
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Construction and Refinement of Panoramic Mosaics with Global and Local Alignment
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
IEEE MultiMedia
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Design patterns for pseudo-3D photo collage
ACM SIGGRAPH 2003 Web Graphics
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
Mediating photo collage authoring
Proceedings of the 18th annual ACM symposium on User interface software and technology
Squaring the Circles in Panoramas
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Natural video matting using camera arrays
ACM SIGGRAPH 2006 Papers
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
Photographing long scenes with multi-viewpoint panoramas
ACM SIGGRAPH 2006 Papers
Schematic storyboarding for video visualization and editing
ACM SIGGRAPH 2006 Papers
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
A self-reconfigurable camera array
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
ACM SIGGRAPH Asia 2009 papers
FlexCam: using thin-film flexible OLED color prints as a camera array
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Interactive Multi-perspective Imagery from Photos and Videos
Computer Graphics Forum
Computational plenoptic imaging
ACM SIGGRAPH 2012 Courses
PiCam: an ultra-thin high performance monolithic camera array
ACM Transactions on Graphics (TOG)
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This paper presents an automatic method for creating a collage from a collection of photos of a scene taken from different viewpoints. The collage is constructed by aligning the images (in terms of their positions, rotations and scales) using a least-squares formulation. We have developed a graph-based optimization algorithm for layering the images so as to minimize the fragmentation of the collage. A collage can be displayed with opaque layers, with transparent layers, or with blended image boundaries. A scene collage can be viewed as a piece-wise perspective representation of a scene with visible seams. This representation has not only aesthetic value but also conveys scene structure and camera motion in an intuitive way. To capture live-action collages of dynamic scenes we have developed camera arrays that can be physically flexed by the user to continuously vary the composition of the scene. The design of our camera arrays enables a user to reconfigure them in terms of the spatial arrangement of the cameras in a matter of minutes. We show several still and dynamic examples that demonstrate that scene collages provide a new and interesting way to experience scenes.