SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Dynamically reparameterized light fields
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The steerable pyramid: a flexible architecture for multi-scale derivative computation
ICIP '95 Proceedings of the 1995 International Conference on Image Processing (Vol. 3)-Volume 3 - Volume 3
A new reconstruction filter for undersampled light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Advances in Computational Stereo
IEEE Transactions on Pattern Analysis and Machine Intelligence
A stereo display prototype with multiple focal distances
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2005 Papers
Nonlinear disparity mapping for stereoscopic 3D
ACM SIGGRAPH 2010 papers
Eulerian video magnification for revealing subtle changes in the world
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Automatic content creation for multiview autostereoscopic displays using image domain warping
ICME '11 Proceedings of the 2011 IEEE International Conference on Multimedia and Expo
Shiftable multiscale transforms
IEEE Transactions on Information Theory - Part 2
Coherent Spatiotemporal Filtering, Upsampling and Rendering of RGBZ Videos
Computer Graphics Forum
Image quality assessment: from error visibility to structural similarity
IEEE Transactions on Image Processing
A luminance-contrast-aware disparity model and applications
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Antialiasing for automultiscopic 3D displays
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Fast Cost-Volume Filtering for Visual Correspondence and Beyond
IEEE Transactions on Pattern Analysis and Machine Intelligence
Phase-based video motion processing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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Multi-view autostereoscopic displays provide an immersive, glasses-free 3D viewing experience, but they require correctly filtered content from multiple viewpoints. This, however, cannot be easily obtained with current stereoscopic production pipelines. We provide a practical solution that takes a stereoscopic video as an input and converts it to multi-view and filtered video streams that can be used to drive multi-view autostereoscopic displays. The method combines a phase-based video magnification and an interperspective antialiasing into a single filtering process. The whole algorithm is simple and can be efficiently implemented on current GPUs to yield a near real-time performance. Furthermore, the ability to retarget disparity is naturally supported. Our method is robust and works well for challenging video scenes with defocus blur, motion blur, transparent materials, and specularities. We show that our results are superior when compared to the state-of-the-art depth-based rendering methods. Finally, we showcase the method in the context of a real-time 3D videoconferencing system that requires only two cameras.