SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
A signal-processing framework for inverse rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
An efficient representation for irradiance environment maps
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
ACM SIGGRAPH 2004 Papers
Performance relighting and reflectance transformation with time-multiplexed illumination
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2006 Papers
Photometric Stereo with General, Unknown Lighting
International Journal of Computer Vision
Illustration of complex real-world objects using images with normals
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Line drawings via abstracted shading
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
Real-time edge-aware image processing with the bilateral grid
ACM SIGGRAPH 2007 papers
Gaussian KD-trees for fast high-dimensional filtering
ACM SIGGRAPH 2009 papers
Build your own 3D scanner: 3D photography for beginners
ACM SIGGRAPH 2009 Courses
Spatio-temporal upsampling on the GPU
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Interactive painterly stylization of images, videos and 3D animations
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
A combined approach for estimating patchlets from PMD depth images and stereo intensity images
Proceedings of the 29th DAGM conference on Pattern recognition
Surface enhancement using real-time photometric stereo and reflectance transformation
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
NPAR '12 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
Special Section on Expressive Graphics: Stereoscopic 3D image stylization
Computers and Graphics
Depth image enlargement using an evolutionary approach
Image Communication
Joint view expansion and filtering for automultiscopic 3D displays
ACM Transactions on Graphics (TOG)
Automatic objects segmentation with RGB-D cameras
Journal of Visual Communication and Image Representation
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Sophisticated video processing effects require both image and geometry information. We explore the possibility to augment a video camera with a recent infrared time-of-flight depth camera, to capture high-resolution RGB and low-resolution, noisy depth at video frame rates. To turn such a setup into a practical RGBZ video camera, we develop efficient data filtering techniques that are tailored to the noise characteristics of IR depth cameras. We first remove typical artefacts in the RGBZ data and then apply an efficient spatiotemporal denoising and upsampling scheme. This allows us to record temporally coherent RGBZ videos at interactive frame rates and to use them to render a variety of effects in unprecedented quality. We show effects such as video relighting, geometry-based abstraction and stylisation, background segmentation and rendering in stereoscopic 3D. © 2012 Wiley Periodicals, Inc.