Animating rotation with quaternion curves
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision - 1998 Marr Prize
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
An Efficient k-Means Clustering Algorithm: Analysis and Implementation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Depth Estimation from Image Structure
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
What Energy Functions Can Be Minimizedvia Graph Cuts?
IEEE Transactions on Pattern Analysis and Machine Intelligence
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
A Quasi-Dense Approach to Surface Reconstruction from Uncalibrated Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Geometric Context from a Single Image
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Boundary matting for view synthesis
Computer Vision and Image Understanding
A convenient multicamera self-calibration for virtual environments
Presence: Teleoperators and Virtual Environments
Recovering Surface Layout from an Image
International Journal of Computer Vision
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
View generation with 3D warping using depth information for FTV
Image Communication
Depth-image-based rendering for 3DTV service over T-DMB
Image Communication
Scene point constraints in camera auto-calibration: an implementational perspective
Image and Vision Computing
A Point-Cloud-Based Multiview Stereo Algorithm for Free-Viewpoint Video
IEEE Transactions on Visualization and Computer Graphics
Multi-view Superpixel Stereo in Urban Environments
International Journal of Computer Vision
Free-viewpoint depth image based rendering
Journal of Visual Communication and Image Representation
Range map superresolution-inpainting, and reconstruction from sparse data
Computer Vision and Image Understanding
Nongeometric Distortion Smoothing Approach for Depth Map Preprocessing
IEEE Transactions on Multimedia
Region filling and object removal by exemplar-based image inpainting
IEEE Transactions on Image Processing
An introduction to the MPEG-4 animation framework eXtension
IEEE Transactions on Circuits and Systems for Video Technology
Scene Representation Technologies for 3DTV—A Survey
IEEE Transactions on Circuits and Systems for Video Technology
Depth Image-Based Rendering With Advanced Texture Synthesis for 3-D Video
IEEE Transactions on Multimedia
ACM SIGGRAPH 2012 Emerging Technologies
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This paper presents a novel flexible architecture for 3DTV based on multiple uncalibrated cameras. The proposed signal representation improves the interactivity of dense point-based methods, making them appropriate for modeling the scene semantics and free-viewpoint 3DTV applications. The main concern is to address the shortcomings of depth image-based 3D video systems for free-viewpoint visualization, and to provide an efficient implementation of the rendering part which is computationally intensive as well potentially determine the view quality. Novel rendering algorithms are added that specifically aim at solving the rendering artifacts, and sampling issues encountered in wide baseline extensions and arbitrary camera movements. To optimize the process, a ''selective'' warping technique is proposed that takes the advantage of temporal coherence to reduce the computational overhead. Performance is illustrated on challenging videos to prove the suitability and flexibility of the architecture for advanced 3DTV systems.