Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Vector quantization and signal compression
Vector quantization and signal compression
An Unsymmetric-Pattern Multifrontal Method for Sparse LU Factorization
SIAM Journal on Matrix Analysis and Applications
A hierarchical data structure for multidimensional digital images
Communications of the ACM
Head shop: generating animated head models with anatomical structure
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Articulated body deformation from range scan data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
Deformation transfer for triangle meshes
ACM SIGGRAPH 2004 Papers
Unifying Measured Point Sequences of Deforming Objects
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Reconstruction of deforming geometry from time-varying point clouds
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
As-rigid-as-possible surface modeling
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Example-based skeleton extraction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Compression of complex animated meshes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Template deformation for point cloud fitting
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data
ACM Transactions on Graphics (TOG)
Robust single-view geometry and motion reconstruction
ACM SIGGRAPH Asia 2009 papers
Global registration of dynamic range scans for articulated model reconstruction
ACM Transactions on Graphics (TOG)
Temporally coherent completion of dynamic shapes
ACM Transactions on Graphics (TOG)
Animation cartography—intrinsic reconstruction of shape and motion
ACM Transactions on Graphics (TOG)
Dense and accurate spatio-temporal multi-view stereovision
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part II
Tracking surfaces with evolving topology
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Nonrigid Matching of Undersampled Shapes via Medial Diffusion
Computer Graphics Forum
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In this paper, we describe a novel approach for the reconstruction of animated meshes from a series of time-deforming point clouds. Given a set of unordered point clouds that have been captured by a fast 3-D scanner, our algorithm is able to compute coherent meshes which approximate the input data at arbitrary time instances. Our method is based on the computation of an implicit function in R4 that approximates the time-space surface of the time-varying point cloud. We then use the four-dimensional implicit function to reconstruct a polygonal model for the first time-step. By sliding this template mesh along the time-space surface in an as-rigid-as-possible manner, we obtain reconstructions for further time-steps which have the same connectivity as the previously extracted mesh while recovering rigid motion exactly. The resulting animated meshes allow accurate motion tracking of arbitrary points and are well suited for animation compression. We demonstrate the qualities of the proposed method by applying it to several data sets acquired by real-time 3-D scanners.