Regularization of inverse visual problems involving discontinuities
IEEE Transactions on Pattern Analysis and Machine Intelligence
Algorithms for subpixel registration
Computer Vision, Graphics, and Image Processing
The theory and practice of Bayesian image labeling
International Journal of Computer Vision
MPEG: a video compression standard for multimedia applications
Communications of the ACM - Special issue on digital multimedia systems
A locally adaptive window for signal matching
International Journal of Computer Vision
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A Bayesian approach to binocular stereopsis
International Journal of Computer Vision
Compact Representations of Videos Through Dominant and Multiple Motion Estimation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
Spline-Based Image Registration
International Journal of Computer Vision
A Pixel Dissimilarity Measure That Is Insensitive to Image Sampling
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Stereo Matching with Nonlinear Diffusion
International Journal of Computer Vision
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Stereo Matching with Transparency and Matting
International Journal of Computer Vision - 1998 Marr Prize
International Journal of Computer Vision
Photorealistic Scene Reconstruction by Voxel Coloring
International Journal of Computer Vision
An Integrated Bayesian Approach to Layer Extraction from Image Sequences
IEEE Transactions on Pattern Analysis and Machine Intelligence
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
A Simple Stereo Algorithm to Recover Precise Object Boundaries and Smooth Surfaces
International Journal of Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Stereo Matching Algorithm with an Adaptive Window: Theory and Experiment
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Cooperative Algorithm for Stereo Matching and Occlusion Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hierarchical Model-Based Motion Estimation
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Occlusions and Binocular Stereo
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Occlusions, Discontinuities, and Epipolar Lines in Stereo
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
On the Motion and Appearance of Specularities in Image Sequences
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
View-base Rendering: Visualizing Real Objects from Scanned Range and Color Data
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Multi-camera Scene Reconstruction via Graph Cuts
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Smoothness in Layers: Motion segmentation using nonparametric mixture estimation.
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Skin and Bones: Multi-layer, Locally Affine, Optical Flow and Regularization with Transparency
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Occlusion Detectable Stereo -- Occlusion Patterns in Camera Matrix
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
A Space-Sweep Approach to True Multi-Image Matching
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
A Layered Approach to Stereo Reconstruction
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Direct Method for Visual Scene Reconstruction
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
A multibaseline stereo system with active illumination and real-time image acquisition
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Mosaic based representations of video sequences and their applications
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Occlusion Detectable Stereo - Systematic Comparison of Detection Algorithms
ICPR '96 Proceedings of the 1996 International Conference on Pattern Recognition (ICPR '96) Volume I - Volume 7270
Efficient graph-based energy minimization methods in computer vision
Efficient graph-based energy minimization methods in computer vision
A Maximum-Flow Formulation of the N-Camera Stereo Correspondence Problem
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Stereo matching with reflections and translucency
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A layered video object coding system using sprite and affine motion model
IEEE Transactions on Circuits and Systems for Video Technology
Towards 3-D scene reconstruction from broadcast video
Image Communication
Foundations and Trends® in Computer Graphics and Vision
Programmable aperture photography: multiplexed light field acquisition
ACM SIGGRAPH 2008 papers
Multi-label Depth Estimation for Graph Cuts Stereo Problems
Journal of Mathematical Imaging and Vision
Multi-perspective stereoscopy from light fields
Proceedings of the 2011 SIGGRAPH Asia Conference
Using photographs to enhance videos of a static scene
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Video enhancement leveraging high-quality depth maps
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Scene reconstruction from high spatio-angular resolution light fields
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Stereoscopizing cel animations
ACM Transactions on Graphics (TOG)
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Stereo correspondence algorithms typically produce a single depth map. In addition to the usual problems of occlusions and textureless regions, such algorithms cannot model the variation in scene or object appearance with respect to the viewing position. In this paper, we propose a new representation that overcomes the appearance variation problem associated with an image sequence. Rather than estimating a single depth map, we associate a depth map with each input image (or a subset of them). Our representation is motivated by applications such as view interpolation and depth-based segmentation for model-building or layer extraction. We describe two approaches to extract such a representation from a sequence of images.The first approach, which is more classical, computes the local depth map associated with each chosen reference frame independently. The novelty of this approach lies in its combination of shiftable windows, temporal selection, and graph cut optimization. The second approach simultaneously optimizes a set of self-consistent depth maps at multiple key-frames. Since multiple depth maps are estimated simultaneously, visibility can be modeled explicitly and disparity consistency imposed across the different depth maps. Results, which include a difficult specular scene example, show the effectiveness of our approach.